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- /*************************************************************************/
- /* tcp_server_winsock.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "tcp_server_winsock.h"
- #include "stream_peer_winsock.h"
- #include <winsock2.h>
- #include <ws2tcpip.h>
- #include "drivers/unix/socket_helpers.h"
- extern int winsock_refcount;
- TCP_Server *TCPServerWinsock::_create() {
- return memnew(TCPServerWinsock);
- };
- void TCPServerWinsock::make_default() {
- TCP_Server::_create = TCPServerWinsock::_create;
- if (winsock_refcount == 0) {
- WSADATA data;
- WSAStartup(MAKEWORD(2, 2), &data);
- };
- ++winsock_refcount;
- };
- void TCPServerWinsock::cleanup() {
- --winsock_refcount;
- if (winsock_refcount == 0) {
- WSACleanup();
- };
- };
- Error TCPServerWinsock::listen(uint16_t p_port, const IP_Address &p_bind_address) {
- ERR_FAIL_COND_V(listen_sockfd != -1, ERR_ALREADY_IN_USE);
- ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
- int sockfd;
- sock_type = IP::TYPE_ANY;
- // If the bind address is valid use its type as the socket type
- if (p_bind_address.is_valid())
- sock_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
- sockfd = _socket_create(sock_type, SOCK_STREAM, IPPROTO_TCP);
- ERR_FAIL_COND_V(sockfd == INVALID_SOCKET, FAILED);
- unsigned long par = 1;
- if (ioctlsocket(sockfd, FIONBIO, &par)) {
- perror("setting non-block mode");
- stop();
- return FAILED;
- };
- struct sockaddr_storage my_addr;
- size_t addr_size = _set_listen_sockaddr(&my_addr, p_port, sock_type, p_bind_address);
- int reuse = 1;
- if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, (char *)&reuse, sizeof(reuse)) < 0) {
- printf("REUSEADDR failed!");
- }
- if (bind(sockfd, (struct sockaddr *)&my_addr, addr_size) != SOCKET_ERROR) {
- if (::listen(sockfd, SOMAXCONN) == SOCKET_ERROR) {
- closesocket(sockfd);
- ERR_FAIL_V(FAILED);
- };
- } else {
- return ERR_ALREADY_IN_USE;
- };
- if (listen_sockfd != INVALID_SOCKET) {
- stop();
- };
- listen_sockfd = sockfd;
- return OK;
- };
- bool TCPServerWinsock::is_connection_available() const {
- if (listen_sockfd == -1) {
- return false;
- };
- timeval timeout;
- timeout.tv_sec = 0;
- timeout.tv_usec = 0;
- fd_set pfd;
- FD_ZERO(&pfd);
- FD_SET(listen_sockfd, &pfd);
- int ret = select(listen_sockfd + 1, &pfd, NULL, NULL, &timeout);
- ERR_FAIL_COND_V(ret < 0, 0);
- if (ret && (FD_ISSET(listen_sockfd, &pfd))) {
- return true;
- };
- return false;
- };
- Ref<StreamPeerTCP> TCPServerWinsock::take_connection() {
- if (!is_connection_available()) {
- return NULL;
- };
- struct sockaddr_storage their_addr;
- int sin_size = sizeof(their_addr);
- int fd = accept(listen_sockfd, (struct sockaddr *)&their_addr, &sin_size);
- ERR_FAIL_COND_V(fd == INVALID_SOCKET, NULL);
- Ref<StreamPeerWinsock> conn = memnew(StreamPeerWinsock);
- IP_Address ip;
- int port;
- _set_ip_addr_port(ip, port, &their_addr);
- conn->set_socket(fd, ip, port, sock_type);
- return conn;
- };
- void TCPServerWinsock::stop() {
- if (listen_sockfd != INVALID_SOCKET) {
- closesocket(listen_sockfd);
- };
- listen_sockfd = -1;
- sock_type = IP::TYPE_NONE;
- };
- TCPServerWinsock::TCPServerWinsock() {
- listen_sockfd = INVALID_SOCKET;
- sock_type = IP::TYPE_NONE;
- };
- TCPServerWinsock::~TCPServerWinsock() {
- stop();
- };
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