Commit History

Author SHA1 Message Date
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 years ago
  Wilson E. Alvarez 21d281c4a9 Use const reference where favorable 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 years ago
  Fabio Alessandrelli 88a56ba783 Remove set_ip_type from network classes (no longer needed) 7 years ago
  Fabio Alessandrelli b2839343ca Implement TCP Server bind address 7 years ago
  Rémi Verschelde 0b2771bd65 Merge pull request #7271 from Faless/ipv6_cleanup 7 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 years ago
  Fabio Alessandrelli c18c5013f8 Migrate int.IP_TYPE_ constants to IP.TYPE_ 8 years ago
  Fabio Alessandrelli 4d90a4fcd5 Move V6ONLY flag selection inside helpers 8 years ago
  Fabio Alessandrelli 95bdd97768 Use an instance variable for ip_type in raw sockets 8 years ago
  Fabio Alessandrelli eb27e993f0 TCP/UDP Listen sockets can now be set to IPv6 only 8 years ago
  Fabio Alessandrelli 812908e236 Fix windows debugger connection problems. 8 years ago
  Fabio Alessandrelli 80e911647c Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto 8 years ago
  Ariel Manzur 672225b710 added windows support for ipv6, cleaned up unix code 8 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  sanikoyes 15f6991064 REUSE_ADDR under windows platform 9 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 years ago
  Theo Hallenius 91aa645d8a Return an error code when address/port already in use 10 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 years ago