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- /*************************************************************************/
- /* audio_driver_pulseaudio.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "servers/audio_server.h"
- #ifdef PULSEAUDIO_ENABLED
- #include "core/os/mutex.h"
- #include "core/os/thread.h"
- #include <pulse/simple.h>
- class AudioDriverPulseAudio : public AudioDriver {
- Thread *thread;
- Mutex *mutex;
- pa_simple *pulse;
- Vector<int32_t> samples_in;
- Vector<int16_t> samples_out;
- unsigned int mix_rate;
- unsigned int buffer_frames;
- unsigned int buffer_size;
- int channels;
- bool active;
- bool thread_exited;
- mutable bool exit_thread;
- float latency;
- static void thread_func(void *p_udata);
- public:
- const char *get_name() const {
- return "PulseAudio";
- };
- virtual Error init();
- virtual void start();
- virtual int get_mix_rate() const;
- virtual SpeakerMode get_speaker_mode() const;
- virtual void lock();
- virtual void unlock();
- virtual void finish();
- virtual float get_latency();
- AudioDriverPulseAudio();
- ~AudioDriverPulseAudio();
- };
- #endif
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