Historique des commits

Auteur SHA1 Message Date
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 il y a 6 ans
  Ibrahn Sahir c1f5233217 Moved dirty material lists from static to lifetime controlled by main. il y a 6 ans
  Juan Linietsky daa1686772 Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers il y a 6 ans
  JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D il y a 6 ans
  luz.paz 08bde5b2de Misc. typos il y a 6 ans
  Juan Linietsky 74359a1d1e Add a function to force transform update, fixes #17628 il y a 6 ans
  Pedro J. Estébanez 6d0f4a4ad7 Fix picking in CanvasLayer il y a 6 ans
  Rémi Verschelde ab3716bd46 Revert "Take CanvasLayer transform into account for 2D physics" il y a 6 ans
  Pedro J. Estébanez 4839e5f6d9 Take CanvasLayer transform into account for 2D physics il y a 6 ans
  groud 4d78e16bc1 Fixes the bad calculation of margin & anchors when child of Node2D il y a 6 ans
  Bastiaan Olij 6103c8d7a3 Add no-blend canvas item render_mode il y a 6 ans
  Gilles Roudiere 72ed1e4244 Remove the selection rect for nodes that do not require it il y a 7 ans
  Juan Linietsky 7cd867c3fe 2D Skeletons WORK IN PROGRESS il y a 7 ans
  Juan Linietsky 9e3a1e5401 Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. il y a 7 ans
  Gilles Roudiere 8dad41e395 2D editor GUI input rework. Changes are: il y a 7 ans
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting il y a 7 ans
  Rémi Verschelde 459ee51338 Merge pull request #15093 from poke1024/canvas-editor-select il y a 7 ans
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 il y a 7 ans
  Bernhard Liebl 8505871a87 More exact picking for canvas editor il y a 7 ans
  Juan Linietsky 65fb961b8b -Ability to and unwrap lightmap coordinates on import il y a 7 ans
  Juan Linietsky 7b7ba58493 -Fix particles with size==0, closes #13931 il y a 7 ans
  Gilles Roudiere 8d1f2b1857 Rework the canvas_item API for further improves to the canvas item editor il y a 7 ans
  Juan Linietsky 04edfc090b Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242 il y a 7 ans
  Juan Linietsky 19b1ff0fc5 Disabled filter clip by default and made it optional, fixes #12368, likely others too il y a 7 ans
  letheed 5ad9be4c24 Rename pos to position in user facing methods and variables il y a 7 ans
  Rémi Verschelde 348eb4e4c5 Merge pull request #10361 from RandomShaper/tilemap-global-mtl il y a 7 ans
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers il y a 7 ans
  Juan Linietsky 8fc6bb8f77 Added polygon antialiasing, but it does not work on nvidia. Will have to try something else.. il y a 7 ans
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration il y a 7 ans
  Pedro J. Estébanez 3bb5abbc35 Let TileMap apply its material il y a 7 ans