Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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5 лет назад |
Rémi Verschelde
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f5532bb650
Fix unused variable and wrong warning workaround
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6 лет назад |
Rémi Verschelde
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f48ee838e7
Fix GCC 8 warnings about potentially unitialized variables
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6 лет назад |
Rémi Verschelde
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97b9697ea2
Fix some OSX and iOS Clang warnings
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6 лет назад |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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6 лет назад |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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6 лет назад |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 лет назад |
Matthias Hoelzl
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4c76c6892c
Add placement deletes to avoid warnings on VC++
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7 лет назад |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 лет назад |
Pedro J. Estébanez
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02607b3103
Use atomics for memory use tracking
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7 лет назад |
Rémi Verschelde
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711ebafa71
Revert "Improve reliability of memory stats"
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7 лет назад |
Pedro J. Estébanez
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779693a79b
Implement byte-tagging of memory
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7 лет назад |
Pedro J. Estébanez
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490a2ff0b9
Improve reliability of memory stats
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7 лет назад |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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7 лет назад |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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7 лет назад |
Juan Linietsky
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2ab83e1abb
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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8 лет назад |
Juan Linietsky
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53ce643e52
-Changed memory functions, Memory::alloc_static*, simplified them, made them aligned to 16
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8 лет назад |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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8 лет назад |
Hubert Jarosz
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4a4f247914
remove trailing whitespace
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8 лет назад |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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9 лет назад |
Juan Linietsky
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4e46143499
some optimizations in godot memory handling
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9 лет назад |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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9 лет назад |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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10 лет назад |