提交历史

作者 SHA1 备注 提交日期
  Juan Linietsky adde89e8b1 -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 7 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 年之前
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration 7 年之前
  Juan Linietsky 2e73be99d8 Lots of work on Audio & Physics engine: 7 年之前
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 7 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 年之前
  Juan Linietsky bc26f90581 Type renames: 7 年之前
  m4nu3lf 2e38b32e0f Fixed inertia tensor computation and center of mass 7 年之前
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 年之前
  Bojidar Marinov f7c3d6329c Port collision and layer masks to 3D, fixes #1759 8 年之前
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 年之前
  ehriche 897a1aade5 optional formal changes 9 年之前
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 年之前
  Juan Linietsky af4a97bef9 missing fils from yesterday comit. 10 年之前
  Juan Linietsky b24fe3dd20 Huge Amount of BugFix 10 年之前
  Juan Linietsky 549d344f0f Fixing Issues... 10 年之前
  Juan Linietsky 1a2cb755e2 3D Physics and Other Stuff 10 年之前
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 年之前