Cronologia Commit

Autore SHA1 Messaggio Data
  Juan Linietsky adde89e8b1 -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 7 anni fa
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 anni fa
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration 7 anni fa
  Juan Linietsky 2e73be99d8 Lots of work on Audio & Physics engine: 7 anni fa
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 7 anni fa
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 anni fa
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 anni fa
  Juan Linietsky bc26f90581 Type renames: 7 anni fa
  m4nu3lf 2e38b32e0f Fixed inertia tensor computation and center of mass 7 anni fa
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 anni fa
  Bojidar Marinov f7c3d6329c Port collision and layer masks to 3D, fixes #1759 8 anni fa
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
  ehriche 897a1aade5 optional formal changes 9 anni fa
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 anni fa
  Juan Linietsky af4a97bef9 missing fils from yesterday comit. 10 anni fa
  Juan Linietsky b24fe3dd20 Huge Amount of BugFix 10 anni fa
  Juan Linietsky 549d344f0f Fixing Issues... 10 anni fa
  Juan Linietsky 1a2cb755e2 3D Physics and Other Stuff 10 anni fa
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 anni fa