Ruslan Mustakov
|
6106fd88d4
Remove junk output
|
7 år sedan |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
7 år sedan |
Ignacio Etcheverry
|
32dd9a9f66
ClassDB: Provide the enum name of integer constants
|
7 år sedan |
Ignacio Etcheverry
|
2f290038d6
Removes type information from method binds
|
7 år sedan |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
7 år sedan |
Juan Linietsky
|
74808ac4d9
New particle system, mostly working, some small features missing.
|
7 år sedan |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
7 år sedan |
Hein-Pieter van Braam
|
411ee71b4d
Rename the _MD macro to D_METHOD
|
7 år sedan |
Hein-Pieter van Braam
|
0f687f0ccb
Remove use of _SCS from ADD_METHOD
|
7 år sedan |
Juan Linietsky
|
118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
7 år sedan |
Rémi Verschelde
|
3f3f5a5359
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
|
7 år sedan |
Juan Linietsky
|
c2a217c350
WIP particle system
|
7 år sedan |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
7 år sedan |
Juan Linietsky
|
850eaf7ed7
-the new shader language seems to work
|
8 år sedan |
Juan Linietsky
|
22d83bc9f6
Begining of GLES3 renderer:
|
8 år sedan |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
9 år sedan |
Franklin Sobrinho
|
1138103c63
Fix shader loading, making possible load .shd and .sgp from editor
|
9 år sedan |
Juan Linietsky
|
07e9741425
**WARNING BEFORE PULLING**
|
9 år sedan |
Juan Linietsky
|
b524b40fdc
-fixed many memory initialization issues
|
9 år sedan |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
9 år sedan |
Juan Linietsky
|
d148a03848
-Fixes bug in ShaderGraph material, when uniform property is not used, fixes #1634 and #1610
|
9 år sedan |
Juan Linietsky
|
66afddb3e8
-Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later.
|
10 år sedan |
Juan Linietsky
|
7a0e4c822c
-Visual Shader Editing Finished, PLEASE TEST!
|
10 år sedan |
Juan Linietsky
|
fbdd925d9b
-Work in progress visual shader editor *DOES NOT WORK YET*
|
10 år sedan |
Juan Linietsky
|
f7f197c409
-ability to set default textures in shader (needed for visual shader editing)
|
10 år sedan |
Juan Linietsky
|
2af2a84a03
Misc Fixes
|
10 år sedan |
Juan Linietsky
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
10 år sedan |