История коммитов

Автор SHA1 Сообщение Дата
  Ruslan Mustakov 6106fd88d4 Remove junk output 7 лет назад
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 лет назад
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 7 лет назад
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 7 лет назад
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 лет назад
  Juan Linietsky 74808ac4d9 New particle system, mostly working, some small features missing. 7 лет назад
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 лет назад
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 лет назад
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 7 лет назад
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 лет назад
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master 7 лет назад
  Juan Linietsky c2a217c350 WIP particle system 7 лет назад
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 лет назад
  Juan Linietsky 850eaf7ed7 -the new shader language seems to work 8 лет назад
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: 8 лет назад
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 лет назад
  Franklin Sobrinho 1138103c63 Fix shader loading, making possible load .shd and .sgp from editor 9 лет назад
  Juan Linietsky 07e9741425 **WARNING BEFORE PULLING** 9 лет назад
  Juan Linietsky b524b40fdc -fixed many memory initialization issues 9 лет назад
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 лет назад
  Juan Linietsky d148a03848 -Fixes bug in ShaderGraph material, when uniform property is not used, fixes #1634 and #1610 9 лет назад
  Juan Linietsky 66afddb3e8 -Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later. 10 лет назад
  Juan Linietsky 7a0e4c822c -Visual Shader Editing Finished, PLEASE TEST! 10 лет назад
  Juan Linietsky fbdd925d9b -Work in progress visual shader editor *DOES NOT WORK YET* 10 лет назад
  Juan Linietsky f7f197c409 -ability to set default textures in shader (needed for visual shader editing) 10 лет назад
  Juan Linietsky 2af2a84a03 Misc Fixes 10 лет назад
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 лет назад