Histórico de commits

Autor SHA1 Mensagem Data
  Ruslan Mustakov 6106fd88d4 Remove junk output 7 anos atrás
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 anos atrás
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 7 anos atrás
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 7 anos atrás
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 anos atrás
  Juan Linietsky 74808ac4d9 New particle system, mostly working, some small features missing. 7 anos atrás
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 anos atrás
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 anos atrás
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 7 anos atrás
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 anos atrás
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master 7 anos atrás
  Juan Linietsky c2a217c350 WIP particle system 7 anos atrás
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 anos atrás
  Juan Linietsky 850eaf7ed7 -the new shader language seems to work 8 anos atrás
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: 8 anos atrás
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 anos atrás
  Franklin Sobrinho 1138103c63 Fix shader loading, making possible load .shd and .sgp from editor 9 anos atrás
  Juan Linietsky 07e9741425 **WARNING BEFORE PULLING** 9 anos atrás
  Juan Linietsky b524b40fdc -fixed many memory initialization issues 9 anos atrás
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 anos atrás
  Juan Linietsky d148a03848 -Fixes bug in ShaderGraph material, when uniform property is not used, fixes #1634 and #1610 9 anos atrás
  Juan Linietsky 66afddb3e8 -Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later. 10 anos atrás
  Juan Linietsky 7a0e4c822c -Visual Shader Editing Finished, PLEASE TEST! 10 anos atrás
  Juan Linietsky fbdd925d9b -Work in progress visual shader editor *DOES NOT WORK YET* 10 anos atrás
  Juan Linietsky f7f197c409 -ability to set default textures in shader (needed for visual shader editing) 10 anos atrás
  Juan Linietsky 2af2a84a03 Misc Fixes 10 anos atrás
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 anos atrás