Poommetee Ketson
|
9301ab5a57
MeshLibrary: remove duplicated line
|
7 anos atrás |
Juan Linietsky
|
adde89e8b1
-Added an optimization so physics shapes are configured later, speeds up grid map loading and editing
|
7 anos atrás |
Juan Linietsky
|
8fce79aaee
-Some fixes to code completion.
|
7 anos atrás |
Juan Linietsky
|
37da8155a4
-Largely rewrote gridmap to simplify it
|
7 anos atrás |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
7 anos atrás |
Ignacio Etcheverry
|
2f290038d6
Removes type information from method binds
|
7 anos atrás |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
7 anos atrás |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
7 anos atrás |
Hein-Pieter van Braam
|
411ee71b4d
Rename the _MD macro to D_METHOD
|
7 anos atrás |
Juan Linietsky
|
118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
7 anos atrás |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
7 anos atrás |
Anarchid
|
73ca831848
Implement GridMap support for navigation meshes
|
8 anos atrás |
Hubert Jarosz
|
4a4f247914
remove trailing whitespace
|
8 anos atrás |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
9 anos atrás |
Juan Linietsky
|
95047562d7
Several performance improvements, mainly in loading and instancing scenes and resources.
|
9 anos atrás |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
9 anos atrás |
Juan Linietsky
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
10 anos atrás |