História revízii

Autor SHA1 Správa Dátum
  Pedro J. Estébanez d8584682f0 Fix joints collision exceptions 7 rokov pred
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales 7 rokov pred
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 rokov pred
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version 7 rokov pred
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 7 rokov pred
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case 7 rokov pred
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 rokov pred
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 rokov pred
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 rokov pred
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 7 rokov pred
  Juan Linietsky a2903fc51d Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_CHANGED 7 rokov pred
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 rokov pred
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 rokov pred
  Rémi Verschelde f40f360a2c Remove unused variables (fourth pass) + dead code 8 rokov pred
  Juan Linietsky df5fa62ab9 remove the invalid id error when freeing a 3D joint, fixes #2383 8 rokov pred
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 8 rokov pred
  Juan Linietsky 09ff457185 made the exclusion of nodes from joints optional, fixes #3015 8 rokov pred
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 rokov pred
  Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree 10 rokov pred
  Juan Linietsky b24fe3dd20 Huge Amount of BugFix 10 rokov pred
  Juan Linietsky 8cab401d08 3D Physics Rework, Other Stuff 10 rokov pred
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 rokov pred