Cronologia Commit

Autore SHA1 Messaggio Data
  Indah Sylvia 392a94686c Fixed typo: 'texure' to 'texture' 7 anni fa
  Poommetee Ketson ed606ded52 Fix files header 7 anni fa
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 anni fa
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration 7 anni fa
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 anni fa
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 anni fa
  Juan Linietsky bc26f90581 Type renames: 7 anni fa
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 7 anni fa
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 anni fa
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 anni fa
  Juan Linietsky f31400c04d Added option for UVs (and tangents) in adding sphere for ImmediateGeometry, closes #6398 8 anni fa
  Juan Linietsky 3aeafcae04 Removed support for saving paths as relative, closes #5728 8 anni fa
  Juan Linietsky e4cd01ac8c Make texture parameter optional in begin() of ImmediateGeometry. Closes #5676 and closes #5720 8 anni fa
  Rémi Verschelde a7fc04626a Add missing license headers in our source files (#5255) 8 anni fa
  Juan Linietsky 948fd83cdd Little Bits 10 anni fa
  Juan Linietsky 6f0b4678e2 More 3D Improvements 10 anni fa