Historique des commits

Auteur SHA1 Message Date
  Indah Sylvia 392a94686c Fixed typo: 'texure' to 'texture' il y a 7 ans
  Poommetee Ketson ed606ded52 Fix files header il y a 7 ans
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers il y a 7 ans
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration il y a 7 ans
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line il y a 7 ans
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) il y a 7 ans
  Juan Linietsky bc26f90581 Type renames: il y a 7 ans
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector il y a 7 ans
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. il y a 7 ans
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! il y a 7 ans
  Juan Linietsky f31400c04d Added option for UVs (and tangents) in adding sphere for ImmediateGeometry, closes #6398 il y a 8 ans
  Juan Linietsky 3aeafcae04 Removed support for saving paths as relative, closes #5728 il y a 8 ans
  Juan Linietsky e4cd01ac8c Make texture parameter optional in begin() of ImmediateGeometry. Closes #5676 and closes #5720 il y a 8 ans
  Rémi Verschelde a7fc04626a Add missing license headers in our source files (#5255) il y a 8 ans
  Juan Linietsky 948fd83cdd Little Bits il y a 10 ans
  Juan Linietsky 6f0b4678e2 More 3D Improvements il y a 10 ans