Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 years ago |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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6 years ago |
Michael Alexsander Silva Dias
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7f72d6476b
Fixed some warnings found with Cppcheck.
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6 years ago |
Juan Linietsky
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9e7cee2ceb
Removed strange custom world2d in CanvasLayer, been there since always and not sure why.
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6 years ago |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 years ago |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 years ago |
Sofox
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3551fc6af0
Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull request #12421
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7 years ago |
Sofox
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43cbef219b
Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
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7 years ago |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 years ago |
Hein-Pieter van Braam
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cacced7e50
Convert Object::cast_to() to the static version
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7 years ago |
Hein-Pieter van Braam
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0a14e78a60
Change order of Null check for ParallaxLayer
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7 years ago |
Hein-Pieter van Braam
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99617ae8dc
Add null check to ParallaxLayer get_parent() calls
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7 years ago |
Ignacio Etcheverry
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90b8a5b71e
Removes editor_hint from SceneTree
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7 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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7 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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7 years ago |
Hein-Pieter van Braam
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411ee71b4d
Rename the _MD macro to D_METHOD
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7 years ago |
Hein-Pieter van Braam
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0f687f0ccb
Remove use of _SCS from ADD_METHOD
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7 years ago |
Juan Linietsky
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b085c40edf
-Conversion of most properties to a simpler syntax, easier to use by script
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8 years ago |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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8 years ago |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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8 years ago |
Pedro J. Estébanez
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6ce47d9b51
Improve parallax mirroring algorithm
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8 years ago |
Juan Linietsky
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10f411b47b
Avoid mirroring to go negative to fix crash, closes #4036
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8 years ago |
Juan Linietsky
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282da142ae
Added an option to ParallaxLayer to add an extra scroll offset, helps if you want to make clouds to move by themselves and animate that, for example.
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8 years ago |
Rémi Verschelde
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0be12898a7
Revert "Improve parallax mirroring algorithm"
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8 years ago |
Pedro J. Estébanez
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fbddc0b747
Improve parallax mirroring algorithm
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8 years ago |
Juan Linietsky
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c195c0df6b
-Added configuration warning system for nodes
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8 years ago |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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9 years ago |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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9 years ago |
Juan Linietsky
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0dbedd18fc
SceneMainLoop -> SceneTree
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10 years ago |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 years ago |