project_settings_editor.cpp 33 KB

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  1. /**************************************************************************/
  2. /* project_settings_editor.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "project_settings_editor.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/input/input_map.h"
  33. #include "editor/editor_inspector.h"
  34. #include "editor/editor_node.h"
  35. #include "editor/editor_settings.h"
  36. #include "editor/editor_string_names.h"
  37. #include "editor/editor_undo_redo_manager.h"
  38. #include "editor/export/editor_export.h"
  39. #include "editor/gui/editor_variant_type_selectors.h"
  40. #include "editor/themes/editor_scale.h"
  41. #include "scene/gui/check_button.h"
  42. #include "servers/movie_writer/movie_writer.h"
  43. void ProjectSettingsEditor::connect_filesystem_dock_signals(FileSystemDock *p_fs_dock) {
  44. localization_editor->connect_filesystem_dock_signals(p_fs_dock);
  45. group_settings->connect_filesystem_dock_signals(p_fs_dock);
  46. }
  47. void ProjectSettingsEditor::popup_project_settings(bool p_clear_filter) {
  48. // Restore valid window bounds or pop up at default size.
  49. Rect2 saved_size = EditorSettings::get_singleton()->get_project_metadata("dialog_bounds", "project_settings", Rect2());
  50. if (saved_size != Rect2()) {
  51. popup(saved_size);
  52. } else {
  53. popup_centered_clamped(Size2(1200, 700) * EDSCALE, 0.8);
  54. }
  55. _add_feature_overrides();
  56. general_settings_inspector->update_category_list();
  57. set_process_shortcut_input(true);
  58. localization_editor->update_translations();
  59. autoload_settings->update_autoload();
  60. group_settings->update_groups();
  61. plugin_settings->update_plugins();
  62. import_defaults_editor->clear();
  63. if (p_clear_filter) {
  64. search_box->clear();
  65. }
  66. _focus_current_search_box();
  67. }
  68. void ProjectSettingsEditor::popup_for_override(const String &p_override) {
  69. popup_project_settings();
  70. tab_container->set_current_tab(0);
  71. general_settings_inspector->set_current_section(ProjectSettings::EDITOR_SETTING_OVERRIDE_PREFIX + p_override.get_slicec('/', 0));
  72. }
  73. void ProjectSettingsEditor::set_filter(const String &p_filter) {
  74. search_box->set_text(p_filter);
  75. }
  76. void ProjectSettingsEditor::queue_save() {
  77. settings_changed = true;
  78. timer->start();
  79. }
  80. void ProjectSettingsEditor::_save() {
  81. settings_changed = false;
  82. if (ps) {
  83. ps->save();
  84. }
  85. if (pending_override_notify) {
  86. pending_override_notify = false;
  87. EditorNode::get_singleton()->notify_settings_overrides_changed();
  88. }
  89. }
  90. void ProjectSettingsEditor::set_plugins_page() {
  91. tab_container->set_current_tab(tab_container->get_tab_idx_from_control(plugin_settings));
  92. }
  93. void ProjectSettingsEditor::set_general_page(const String &p_category) {
  94. tab_container->set_current_tab(tab_container->get_tab_idx_from_control(general_editor));
  95. general_settings_inspector->set_current_section(p_category);
  96. }
  97. void ProjectSettingsEditor::update_plugins() {
  98. plugin_settings->update_plugins();
  99. }
  100. void ProjectSettingsEditor::init_autoloads() {
  101. autoload_settings->init_autoloads();
  102. }
  103. void ProjectSettingsEditor::_setting_edited(const String &p_name) {
  104. const String full_name = general_settings_inspector->get_full_item_path(p_name);
  105. if (full_name.begins_with(ProjectSettings::EDITOR_SETTING_OVERRIDE_PREFIX)) {
  106. EditorSettings::get_singleton()->mark_setting_changed(full_name.trim_prefix(ProjectSettings::EDITOR_SETTING_OVERRIDE_PREFIX));
  107. pending_override_notify = true;
  108. }
  109. queue_save();
  110. }
  111. void ProjectSettingsEditor::_update_advanced(bool p_is_advanced) {
  112. custom_properties->set_visible(p_is_advanced);
  113. }
  114. void ProjectSettingsEditor::_on_category_changed(const String &p_new_category) {
  115. general_settings_inspector->get_inspector()->set_use_deletable_properties(p_new_category.begins_with(ProjectSettings::EDITOR_SETTING_OVERRIDE_PREFIX));
  116. }
  117. void ProjectSettingsEditor::_on_editor_override_deleted(const String &p_setting) {
  118. const String full_name = general_settings_inspector->get_full_item_path(p_setting);
  119. ERR_FAIL_COND(!full_name.begins_with(ProjectSettings::EDITOR_SETTING_OVERRIDE_PREFIX));
  120. ProjectSettings::get_singleton()->set_setting(full_name, Variant());
  121. EditorSettings::get_singleton()->mark_setting_changed(full_name.trim_prefix(ProjectSettings::EDITOR_SETTING_OVERRIDE_PREFIX));
  122. pending_override_notify = true;
  123. _save();
  124. general_settings_inspector->update_category_list();
  125. }
  126. void ProjectSettingsEditor::_advanced_toggled(bool p_button_pressed) {
  127. EditorSettings::get_singleton()->set("_project_settings_advanced_mode", p_button_pressed);
  128. EditorSettings::get_singleton()->save();
  129. _update_advanced(p_button_pressed);
  130. }
  131. void ProjectSettingsEditor::_setting_selected(const String &p_path) {
  132. if (p_path.is_empty()) {
  133. return;
  134. }
  135. property_box->set_text(general_settings_inspector->get_current_section() + "/" + p_path);
  136. _update_property_box(); // set_text doesn't trigger text_changed
  137. }
  138. void ProjectSettingsEditor::_add_setting() {
  139. String setting = _get_setting_name();
  140. // Initialize the property with the default value for the given type.
  141. Callable::CallError ce;
  142. Variant value;
  143. Variant::construct(type_box->get_selected_type(), value, nullptr, 0, ce);
  144. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  145. undo_redo->create_action(TTR("Add Project Setting"));
  146. undo_redo->add_do_property(ps, setting, value);
  147. undo_redo->add_undo_property(ps, setting, ps->has_setting(setting) ? ps->get(setting) : Variant());
  148. undo_redo->add_do_method(general_settings_inspector, "update_category_list");
  149. undo_redo->add_undo_method(general_settings_inspector, "update_category_list");
  150. undo_redo->add_do_method(this, "queue_save");
  151. undo_redo->add_undo_method(this, "queue_save");
  152. undo_redo->commit_action();
  153. general_settings_inspector->set_current_section(setting.get_slicec('/', 1));
  154. add_button->release_focus();
  155. }
  156. void ProjectSettingsEditor::_delete_setting() {
  157. String setting = _get_setting_name();
  158. Variant value = ps->get(setting);
  159. int order = ps->get_order(setting);
  160. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  161. undo_redo->create_action(TTR("Delete Item"));
  162. undo_redo->add_do_method(ps, "clear", setting);
  163. undo_redo->add_undo_method(ps, "set", setting, value);
  164. undo_redo->add_undo_method(ps, "set_order", setting, order);
  165. undo_redo->add_do_method(general_settings_inspector, "update_category_list");
  166. undo_redo->add_undo_method(general_settings_inspector, "update_category_list");
  167. undo_redo->add_do_method(this, "queue_save");
  168. undo_redo->add_undo_method(this, "queue_save");
  169. undo_redo->commit_action();
  170. property_box->clear();
  171. del_button->release_focus();
  172. }
  173. void ProjectSettingsEditor::_property_box_changed(const String &p_text) {
  174. _update_property_box();
  175. }
  176. void ProjectSettingsEditor::_feature_selected(int p_index) {
  177. const String property = property_box->get_text().strip_edges().get_slicec('.', 0);
  178. if (p_index == FEATURE_ALL) {
  179. property_box->set_text(property);
  180. } else if (p_index == FEATURE_CUSTOM) {
  181. property_box->set_text(property + ".custom");
  182. const int len = property.length() + 1;
  183. property_box->select(len);
  184. property_box->set_caret_column(len);
  185. property_box->grab_focus();
  186. } else {
  187. property_box->set_text(property + "." + feature_box->get_item_text(p_index));
  188. };
  189. _update_property_box();
  190. }
  191. void ProjectSettingsEditor::_update_property_box() {
  192. const String setting = _get_setting_name();
  193. int slices = setting.get_slice_count(".");
  194. const String name = setting.get_slicec('.', 0);
  195. const String feature = setting.get_slicec('.', 1);
  196. bool feature_invalid = slices > 2 || (slices == 2 && feature.is_empty());
  197. add_button->set_disabled(true);
  198. del_button->set_disabled(true);
  199. if (feature.is_empty() || feature_invalid) {
  200. feature_box->select(FEATURE_ALL);
  201. } else {
  202. bool is_custom = true;
  203. for (int i = FEATURE_FIRST; i < feature_box->get_item_count(); i++) {
  204. if (feature == feature_box->get_item_text(i)) {
  205. is_custom = false;
  206. feature_box->select(i);
  207. break;
  208. }
  209. }
  210. if (is_custom) {
  211. feature_box->select(FEATURE_CUSTOM);
  212. }
  213. }
  214. if (property_box->get_text().is_empty()) {
  215. return;
  216. }
  217. if (ps->has_setting(setting)) {
  218. del_button->set_disabled(ps->is_builtin_setting(setting) || setting.begins_with(ProjectSettings::EDITOR_SETTING_OVERRIDE_PREFIX));
  219. _select_type(ps->get_setting(setting).get_type());
  220. } else {
  221. if (ps->has_setting(name)) {
  222. _select_type(ps->get_setting(name).get_type());
  223. } else {
  224. type_box->select(0);
  225. }
  226. if (feature_invalid || name.begins_with(ProjectSettings::EDITOR_SETTING_OVERRIDE_PREFIX)) {
  227. return;
  228. }
  229. const Vector<String> names = name.split("/");
  230. for (int i = 0; i < names.size(); i++) {
  231. if (!names[i].is_valid_ascii_identifier()) {
  232. return;
  233. }
  234. }
  235. add_button->set_disabled(false);
  236. }
  237. }
  238. void ProjectSettingsEditor::_select_type(Variant::Type p_type) {
  239. type_box->select(type_box->get_item_index(p_type));
  240. }
  241. void ProjectSettingsEditor::shortcut_input(const Ref<InputEvent> &p_event) {
  242. const Ref<InputEventKey> k = p_event;
  243. if (k.is_valid() && k->is_pressed()) {
  244. bool handled = false;
  245. if (ED_IS_SHORTCUT("ui_undo", p_event)) {
  246. EditorNode::get_singleton()->undo();
  247. handled = true;
  248. }
  249. if (ED_IS_SHORTCUT("ui_redo", p_event)) {
  250. EditorNode::get_singleton()->redo();
  251. handled = true;
  252. }
  253. if (ED_IS_SHORTCUT("editor/open_search", p_event)) {
  254. _focus_current_search_box();
  255. handled = true;
  256. }
  257. if (ED_IS_SHORTCUT("file_dialog/focus_path", p_event)) {
  258. _focus_current_path_box();
  259. handled = true;
  260. }
  261. if (handled) {
  262. set_input_as_handled();
  263. }
  264. }
  265. }
  266. String ProjectSettingsEditor::_get_setting_name() const {
  267. String name = property_box->get_text().strip_edges();
  268. if (!name.begins_with("_") && !name.contains_char('/')) {
  269. name = "global/" + name;
  270. }
  271. return name;
  272. }
  273. void ProjectSettingsEditor::_add_feature_overrides() {
  274. HashSet<String> presets;
  275. presets.insert("bptc");
  276. presets.insert("s3tc");
  277. presets.insert("etc2");
  278. presets.insert("editor");
  279. presets.insert("editor_hint");
  280. presets.insert("editor_runtime");
  281. presets.insert("template_debug");
  282. presets.insert("template_release");
  283. presets.insert("debug");
  284. presets.insert("release");
  285. presets.insert("template");
  286. presets.insert("double");
  287. presets.insert("single");
  288. presets.insert("32");
  289. presets.insert("64");
  290. presets.insert("movie");
  291. EditorExport *ee = EditorExport::get_singleton();
  292. for (int i = 0; i < ee->get_export_platform_count(); i++) {
  293. List<String> p;
  294. ee->get_export_platform(i)->get_platform_features(&p);
  295. for (const String &E : p) {
  296. presets.insert(E);
  297. }
  298. }
  299. for (int i = 0; i < ee->get_export_preset_count(); i++) {
  300. List<String> p;
  301. ee->get_export_preset(i)->get_platform()->get_preset_features(ee->get_export_preset(i), &p);
  302. for (const String &E : p) {
  303. presets.insert(E);
  304. }
  305. String custom = ee->get_export_preset(i)->get_custom_features();
  306. Vector<String> custom_list = custom.split(",");
  307. for (int j = 0; j < custom_list.size(); j++) {
  308. String f = custom_list[j].strip_edges();
  309. if (!f.is_empty()) {
  310. presets.insert(f);
  311. }
  312. }
  313. }
  314. feature_box->clear();
  315. feature_box->add_item(TTRC("(All)"), FEATURE_ALL); // So it is always on top.
  316. feature_box->set_item_auto_translate_mode(-1, AUTO_TRANSLATE_MODE_ALWAYS);
  317. feature_box->add_item(TTRC("Custom"), FEATURE_CUSTOM);
  318. feature_box->set_item_auto_translate_mode(-1, AUTO_TRANSLATE_MODE_ALWAYS);
  319. feature_box->add_separator();
  320. int id = FEATURE_FIRST;
  321. for (const String &E : presets) {
  322. feature_box->add_item(E, id++);
  323. }
  324. }
  325. void ProjectSettingsEditor::_tabs_tab_changed(int p_tab) {
  326. _focus_current_search_box();
  327. }
  328. void ProjectSettingsEditor::_focus_current_search_box() {
  329. Control *tab = tab_container->get_current_tab_control();
  330. LineEdit *current_search_box = nullptr;
  331. if (tab == general_editor) {
  332. current_search_box = search_box;
  333. } else if (tab == action_map_editor) {
  334. current_search_box = action_map_editor->get_search_box();
  335. }
  336. if (current_search_box) {
  337. current_search_box->grab_focus();
  338. current_search_box->select_all();
  339. }
  340. }
  341. void ProjectSettingsEditor::_focus_current_path_box() {
  342. Control *tab = tab_container->get_current_tab_control();
  343. LineEdit *current_path_box = nullptr;
  344. if (tab == general_editor) {
  345. current_path_box = property_box;
  346. } else if (tab == action_map_editor) {
  347. current_path_box = action_map_editor->get_path_box();
  348. } else if (tab == autoload_settings) {
  349. current_path_box = autoload_settings->get_path_box();
  350. } else if (tab == shaders_global_shader_uniforms_editor) {
  351. current_path_box = shaders_global_shader_uniforms_editor->get_name_box();
  352. } else if (tab == group_settings) {
  353. current_path_box = group_settings->get_name_box();
  354. }
  355. if (current_path_box) {
  356. current_path_box->grab_focus();
  357. current_path_box->select_all();
  358. }
  359. }
  360. void ProjectSettingsEditor::_editor_restart() {
  361. ProjectSettings::get_singleton()->save();
  362. EditorNode::get_singleton()->save_all_scenes();
  363. EditorNode::get_singleton()->restart_editor();
  364. }
  365. void ProjectSettingsEditor::_editor_restart_request() {
  366. restart_container->show();
  367. }
  368. void ProjectSettingsEditor::_editor_restart_close() {
  369. restart_container->hide();
  370. }
  371. void ProjectSettingsEditor::_action_added(const String &p_name) {
  372. String name = "input/" + p_name;
  373. ERR_FAIL_COND_MSG(ProjectSettings::get_singleton()->has_setting(name),
  374. "An action with this name already exists.");
  375. Dictionary action;
  376. action["events"] = Array();
  377. action["deadzone"] = InputMap::DEFAULT_DEADZONE;
  378. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  379. undo_redo->create_action(TTR("Add Input Action"));
  380. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", name, action);
  381. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", name);
  382. undo_redo->add_do_method(this, "_update_action_map_editor");
  383. undo_redo->add_undo_method(this, "_update_action_map_editor");
  384. undo_redo->add_do_method(this, "queue_save");
  385. undo_redo->add_undo_method(this, "queue_save");
  386. undo_redo->commit_action();
  387. }
  388. void ProjectSettingsEditor::_action_edited(const String &p_name, const Dictionary &p_action) {
  389. const String property_name = "input/" + p_name;
  390. Dictionary old_val = GLOBAL_GET(property_name);
  391. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  392. if (old_val["deadzone"] != p_action["deadzone"]) {
  393. // Deadzone Changed
  394. undo_redo->create_action(TTR("Change Action deadzone"));
  395. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", property_name, p_action);
  396. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property_name, old_val);
  397. } else {
  398. // Events changed
  399. undo_redo->create_action(TTR("Change Input Action Event(s)"));
  400. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", property_name, p_action);
  401. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property_name, old_val);
  402. }
  403. undo_redo->add_do_method(this, "_update_action_map_editor");
  404. undo_redo->add_undo_method(this, "_update_action_map_editor");
  405. undo_redo->add_do_method(this, "queue_save");
  406. undo_redo->add_undo_method(this, "queue_save");
  407. undo_redo->commit_action();
  408. }
  409. void ProjectSettingsEditor::_action_removed(const String &p_name) {
  410. const String property_name = "input/" + p_name;
  411. Dictionary old_val = GLOBAL_GET(property_name);
  412. int order = ProjectSettings::get_singleton()->get_order(property_name);
  413. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  414. undo_redo->create_action(TTR("Erase Input Action"));
  415. undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", property_name);
  416. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property_name, old_val);
  417. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", property_name, order);
  418. undo_redo->add_do_method(this, "_update_action_map_editor");
  419. undo_redo->add_undo_method(this, "_update_action_map_editor");
  420. undo_redo->add_do_method(this, "queue_save");
  421. undo_redo->add_undo_method(this, "queue_save");
  422. undo_redo->commit_action();
  423. }
  424. void ProjectSettingsEditor::_action_renamed(const String &p_old_name, const String &p_new_name) {
  425. const String old_property_name = "input/" + p_old_name;
  426. const String new_property_name = "input/" + p_new_name;
  427. ERR_FAIL_COND_MSG(ProjectSettings::get_singleton()->has_setting(new_property_name),
  428. "An action with this name already exists.");
  429. int order = ProjectSettings::get_singleton()->get_order(old_property_name);
  430. Dictionary action = GLOBAL_GET(old_property_name);
  431. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  432. undo_redo->create_action(TTR("Rename Input Action"));
  433. // Do: clear old, set new
  434. undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", old_property_name);
  435. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", new_property_name, action);
  436. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", new_property_name, order);
  437. // Undo: clear new, set old
  438. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", new_property_name);
  439. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", old_property_name, action);
  440. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", old_property_name, order);
  441. undo_redo->add_do_method(this, "_update_action_map_editor");
  442. undo_redo->add_undo_method(this, "_update_action_map_editor");
  443. undo_redo->add_do_method(this, "queue_save");
  444. undo_redo->add_undo_method(this, "queue_save");
  445. undo_redo->commit_action();
  446. }
  447. void ProjectSettingsEditor::_action_reordered(const String &p_action_name, const String &p_relative_to, bool p_before) {
  448. const String action_name = "input/" + p_action_name;
  449. const String target_name = "input/" + p_relative_to;
  450. // It is much easier to rebuild the custom "input" properties rather than messing around with the "order" values of them.
  451. Variant action_value = ps->get(action_name);
  452. Variant target_value = ps->get(target_name);
  453. List<PropertyInfo> props;
  454. HashMap<String, Variant> action_values;
  455. ProjectSettings::get_singleton()->get_property_list(&props);
  456. EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
  457. undo_redo->create_action(TTR("Update Input Action Order"));
  458. for (const PropertyInfo &prop : props) {
  459. // Skip builtins and non-inputs
  460. // Order matters here, checking for "input/" filters out properties that aren't settings and produce errors in is_builtin_setting().
  461. if (!prop.name.begins_with("input/") || ProjectSettings::get_singleton()->is_builtin_setting(prop.name)) {
  462. continue;
  463. }
  464. action_values.insert(prop.name, ps->get(prop.name));
  465. undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", prop.name);
  466. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", prop.name);
  467. }
  468. for (const KeyValue<String, Variant> &E : action_values) {
  469. String name = E.key;
  470. const Variant &value = E.value;
  471. if (name == target_name) {
  472. if (p_before) {
  473. // Insert before target
  474. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", action_name, action_value);
  475. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", target_name, target_value);
  476. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", target_name, target_value);
  477. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", action_name, action_value);
  478. } else {
  479. // Insert after target
  480. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", target_name, target_value);
  481. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", action_name, action_value);
  482. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", action_name, action_value);
  483. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", target_name, target_value);
  484. }
  485. } else if (name != action_name) {
  486. undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", name, value);
  487. undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", name, value);
  488. }
  489. }
  490. undo_redo->add_do_method(this, "_update_action_map_editor");
  491. undo_redo->add_undo_method(this, "_update_action_map_editor");
  492. undo_redo->add_do_method(this, "queue_save");
  493. undo_redo->add_undo_method(this, "queue_save");
  494. undo_redo->commit_action();
  495. }
  496. void ProjectSettingsEditor::_update_action_map_editor() {
  497. Vector<ActionMapEditor::ActionInfo> actions;
  498. List<PropertyInfo> props;
  499. ProjectSettings::get_singleton()->get_property_list(&props);
  500. const Ref<Texture2D> builtin_icon = get_editor_theme_icon(SNAME("PinPressed"));
  501. for (const PropertyInfo &E : props) {
  502. const String property_name = E.name;
  503. if (!property_name.begins_with("input/")) {
  504. continue;
  505. }
  506. // Strip the "input/" from the left.
  507. String display_name = property_name.substr(String("input/").size() - 1);
  508. Dictionary action = GLOBAL_GET(property_name);
  509. ActionMapEditor::ActionInfo action_info;
  510. action_info.action = action;
  511. action_info.editable = true;
  512. action_info.name = display_name;
  513. const bool is_builtin_input = ProjectSettings::get_singleton()->get_input_presets().find(property_name) != nullptr;
  514. if (is_builtin_input) {
  515. action_info.editable = false;
  516. action_info.icon = builtin_icon;
  517. action_info.has_initial = true;
  518. action_info.action_initial = ProjectSettings::get_singleton()->property_get_revert(property_name);
  519. }
  520. actions.push_back(action_info);
  521. }
  522. action_map_editor->update_action_list(actions);
  523. }
  524. void ProjectSettingsEditor::_update_theme() {
  525. add_button->set_button_icon(get_editor_theme_icon(SNAME("Add")));
  526. del_button->set_button_icon(get_editor_theme_icon(SNAME("Remove")));
  527. search_box->set_right_icon(get_editor_theme_icon(SNAME("Search")));
  528. restart_close_button->set_button_icon(get_editor_theme_icon(SNAME("Close")));
  529. restart_container->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SceneStringName(panel), SNAME("Tree")));
  530. restart_icon->set_texture(get_editor_theme_icon(SNAME("StatusWarning")));
  531. restart_label->add_theme_color_override(SceneStringName(font_color), get_theme_color(SNAME("warning_color"), EditorStringName(Editor)));
  532. }
  533. void ProjectSettingsEditor::_notification(int p_what) {
  534. switch (p_what) {
  535. case NOTIFICATION_VISIBILITY_CHANGED: {
  536. if (is_visible()) {
  537. HashMap<String, PropertyInfo> editor_settings_info;
  538. List<PropertyInfo> infos;
  539. EditorSettings::get_singleton()->get_property_list(&infos);
  540. for (const PropertyInfo &pi : infos) {
  541. editor_settings_info[pi.name] = pi;
  542. }
  543. ProjectSettings::get_singleton()->editor_settings_info = editor_settings_info;
  544. } else {
  545. EditorSettings::get_singleton()->set_project_metadata("dialog_bounds", "project_settings", Rect2(get_position(), get_size()));
  546. if (settings_changed) {
  547. timer->stop();
  548. _save();
  549. }
  550. }
  551. } break;
  552. case NOTIFICATION_ENTER_TREE: {
  553. general_settings_inspector->edit(ps);
  554. _update_action_map_editor();
  555. _update_theme();
  556. } break;
  557. case NOTIFICATION_THEME_CHANGED: {
  558. _update_theme();
  559. } break;
  560. }
  561. }
  562. void ProjectSettingsEditor::_bind_methods() {
  563. ClassDB::bind_method(D_METHOD("queue_save"), &ProjectSettingsEditor::queue_save);
  564. ClassDB::bind_method(D_METHOD("_update_action_map_editor"), &ProjectSettingsEditor::_update_action_map_editor);
  565. }
  566. ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
  567. singleton = this;
  568. set_title(TTRC("Project Settings (project.godot)"));
  569. set_clamp_to_embedder(true);
  570. ps = ProjectSettings::get_singleton();
  571. data = p_data;
  572. tab_container = memnew(TabContainer);
  573. tab_container->set_use_hidden_tabs_for_min_size(true);
  574. tab_container->set_theme_type_variation("TabContainerOdd");
  575. tab_container->connect("tab_changed", callable_mp(this, &ProjectSettingsEditor::_tabs_tab_changed));
  576. add_child(tab_container);
  577. general_editor = memnew(VBoxContainer);
  578. general_editor->set_name(TTRC("General"));
  579. general_editor->set_alignment(BoxContainer::ALIGNMENT_BEGIN);
  580. general_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  581. tab_container->add_child(general_editor);
  582. HBoxContainer *search_bar = memnew(HBoxContainer);
  583. general_editor->add_child(search_bar);
  584. search_box = memnew(LineEdit);
  585. search_box->set_placeholder(TTRC("Filter Settings"));
  586. search_box->set_accessibility_name(TTRC("Filter Settings"));
  587. search_box->set_clear_button_enabled(true);
  588. search_box->set_virtual_keyboard_show_on_focus(false);
  589. search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  590. search_bar->add_child(search_box);
  591. advanced = memnew(CheckButton);
  592. advanced->set_text(TTRC("Advanced Settings"));
  593. search_bar->add_child(advanced);
  594. custom_properties = memnew(HBoxContainer);
  595. general_editor->add_child(custom_properties);
  596. property_box = memnew(LineEdit);
  597. property_box->set_placeholder(TTRC("Select a Setting or Type its Name"));
  598. property_box->set_accessibility_name(TTRC("Setting Name"));
  599. property_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  600. property_box->connect(SceneStringName(text_changed), callable_mp(this, &ProjectSettingsEditor::_property_box_changed));
  601. custom_properties->add_child(property_box);
  602. feature_box = memnew(OptionButton);
  603. feature_box->set_custom_minimum_size(Size2(120, 0) * EDSCALE);
  604. feature_box->set_accessibility_name(TTRC("Feature"));
  605. feature_box->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
  606. feature_box->connect(SceneStringName(item_selected), callable_mp(this, &ProjectSettingsEditor::_feature_selected));
  607. custom_properties->add_child(feature_box);
  608. type_box = memnew(EditorVariantTypeOptionButton);
  609. type_box->populate({ Variant::NIL, Variant::OBJECT });
  610. type_box->set_custom_minimum_size(Size2(120, 0) * EDSCALE);
  611. type_box->set_accessibility_name(TTRC("Type"));
  612. custom_properties->add_child(type_box);
  613. add_button = memnew(Button);
  614. add_button->set_text(TTRC("Add"));
  615. add_button->set_disabled(true);
  616. add_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectSettingsEditor::_add_setting));
  617. custom_properties->add_child(add_button);
  618. del_button = memnew(Button);
  619. del_button->set_text(TTRC("Delete"));
  620. del_button->set_disabled(true);
  621. del_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectSettingsEditor::_delete_setting));
  622. custom_properties->add_child(del_button);
  623. general_settings_inspector = memnew(SectionedInspector);
  624. general_settings_inspector->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  625. general_settings_inspector->register_search_box(search_box);
  626. general_settings_inspector->register_advanced_toggle(advanced);
  627. general_settings_inspector->connect("category_changed", callable_mp(this, &ProjectSettingsEditor::_on_category_changed));
  628. general_settings_inspector->get_inspector()->set_use_filter(true);
  629. general_settings_inspector->get_inspector()->set_mark_unsaved(false);
  630. general_settings_inspector->get_inspector()->connect("property_selected", callable_mp(this, &ProjectSettingsEditor::_setting_selected));
  631. general_settings_inspector->get_inspector()->connect("property_edited", callable_mp(this, &ProjectSettingsEditor::_setting_edited));
  632. general_settings_inspector->get_inspector()->connect("property_deleted", callable_mp(this, &ProjectSettingsEditor::_on_editor_override_deleted));
  633. general_settings_inspector->get_inspector()->connect("restart_requested", callable_mp(this, &ProjectSettingsEditor::_editor_restart_request));
  634. general_editor->add_child(general_settings_inspector);
  635. if (EDITOR_GET("interface/touchscreen/enable_touch_optimizations")) {
  636. general_settings_inspector->set_touch_dragger_enabled(true);
  637. }
  638. restart_container = memnew(PanelContainer);
  639. general_editor->add_child(restart_container);
  640. HBoxContainer *restart_hb = memnew(HBoxContainer);
  641. restart_container->hide();
  642. restart_container->add_child(restart_hb);
  643. restart_icon = memnew(TextureRect);
  644. restart_icon->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
  645. restart_hb->add_child(restart_icon);
  646. restart_label = memnew(Label);
  647. restart_label->set_focus_mode(Control::FOCUS_ACCESSIBILITY);
  648. restart_label->set_text(TTRC("Changed settings will be applied to the editor after restarting."));
  649. restart_hb->add_child(restart_label);
  650. restart_hb->add_spacer();
  651. Button *restart_button = memnew(Button);
  652. restart_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectSettingsEditor::_editor_restart));
  653. restart_hb->add_child(restart_button);
  654. restart_button->set_text(TTRC("Save & Restart"));
  655. restart_close_button = memnew(Button);
  656. restart_close_button->set_flat(true);
  657. restart_close_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectSettingsEditor::_editor_restart_close));
  658. restart_close_button->set_accessibility_name(TTRC("Close"));
  659. restart_hb->add_child(restart_close_button);
  660. action_map_editor = memnew(ActionMapEditor);
  661. action_map_editor->set_name(TTRC("Input Map"));
  662. action_map_editor->connect("action_added", callable_mp(this, &ProjectSettingsEditor::_action_added));
  663. action_map_editor->connect("action_edited", callable_mp(this, &ProjectSettingsEditor::_action_edited));
  664. action_map_editor->connect("action_removed", callable_mp(this, &ProjectSettingsEditor::_action_removed));
  665. action_map_editor->connect("action_renamed", callable_mp(this, &ProjectSettingsEditor::_action_renamed));
  666. action_map_editor->connect("action_reordered", callable_mp(this, &ProjectSettingsEditor::_action_reordered));
  667. action_map_editor->connect(SNAME("filter_focused"), callable_mp((AcceptDialog *)this, &AcceptDialog::set_close_on_escape).bind(false));
  668. action_map_editor->connect(SNAME("filter_unfocused"), callable_mp((AcceptDialog *)this, &AcceptDialog::set_close_on_escape).bind(true));
  669. tab_container->add_child(action_map_editor);
  670. localization_editor = memnew(LocalizationEditor);
  671. localization_editor->set_name(TTRC("Localization"));
  672. localization_editor->connect("localization_changed", callable_mp(this, &ProjectSettingsEditor::queue_save));
  673. tab_container->add_child(localization_editor);
  674. TabContainer *globals_container = memnew(TabContainer);
  675. globals_container->set_name(TTRC("Globals"));
  676. tab_container->add_child(globals_container);
  677. autoload_settings = memnew(EditorAutoloadSettings);
  678. autoload_settings->set_name(TTRC("Autoload"));
  679. autoload_settings->connect("autoload_changed", callable_mp(this, &ProjectSettingsEditor::queue_save));
  680. globals_container->add_child(autoload_settings);
  681. shaders_global_shader_uniforms_editor = memnew(ShaderGlobalsEditor);
  682. shaders_global_shader_uniforms_editor->set_name(TTRC("Shader Globals"));
  683. shaders_global_shader_uniforms_editor->connect("globals_changed", callable_mp(this, &ProjectSettingsEditor::queue_save));
  684. globals_container->add_child(shaders_global_shader_uniforms_editor);
  685. group_settings = memnew(GroupSettingsEditor);
  686. group_settings->set_name(TTRC("Groups"));
  687. group_settings->connect("group_changed", callable_mp(this, &ProjectSettingsEditor::queue_save));
  688. globals_container->add_child(group_settings);
  689. plugin_settings = memnew(EditorPluginSettings);
  690. plugin_settings->set_name(TTRC("Plugins"));
  691. tab_container->add_child(plugin_settings);
  692. timer = memnew(Timer);
  693. timer->set_wait_time(1.5);
  694. timer->connect("timeout", callable_mp(this, &ProjectSettingsEditor::_save));
  695. timer->set_one_shot(true);
  696. add_child(timer);
  697. set_ok_button_text(TTRC("Close"));
  698. set_hide_on_ok(true);
  699. bool use_advanced = EDITOR_DEF("_project_settings_advanced_mode", false);
  700. if (use_advanced) {
  701. advanced->set_pressed(true);
  702. }
  703. advanced->connect(SceneStringName(toggled), callable_mp(this, &ProjectSettingsEditor::_advanced_toggled));
  704. _update_advanced(use_advanced);
  705. import_defaults_editor = memnew(ImportDefaultsEditor);
  706. import_defaults_editor->set_name(TTRC("Import Defaults"));
  707. tab_container->add_child(import_defaults_editor);
  708. MovieWriter::set_extensions_hint(); // ensure extensions are properly displayed.
  709. }