clayjohn 9a1def8da1 Add new StandardMaterial properties to allow users to control FPS-style objects (hands, weapons, tools close to the camera) 11 maanden geleden
..
effects 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 8 maanden geleden
SCsub 6f846eb5c5 Added external camera feed from external plugin on Android 7 maanden geleden
canvas.glsl 4e68f277c6 add REGION_RECT 1 maand geleden
canvas_occlusion.glsl 2ec234ff67 Add 2D shadows and canvas SDF to OpenGL3 renderer 2 jaren geleden
canvas_sdf.glsl 2ec234ff67 Add 2D shadows and canvas SDF to OpenGL3 renderer 2 jaren geleden
canvas_uniforms_inc.glsl dcb59f0e7e Merge pull request #99548 from Repiteo/style/clang-format-19-options 6 maanden geleden
cube_to_dp.glsl d950f5f838 Use Reverse Z for the depth buffer 1 jaar geleden
effect_blur.glsl 99064d57db New OpenGL batching canvas renderer 3 jaren geleden
feed.glsl 6f846eb5c5 Added external camera feed from external plugin on Android 7 maanden geleden
lens_distorted.glsl 99064d57db New OpenGL batching canvas renderer 3 jaren geleden
particles.glsl 964cd6525e Fix: Mass property particle shader error 4 maanden geleden
particles_copy.glsl 4df39dc140 Fix CPU/GPUParticles2D bugs on Compatibility Rendering (GLES3) on Adreno 3XX devices. 1 jaar geleden
scene.glsl 9a1def8da1 Add new StandardMaterial properties to allow users to control FPS-style objects (hands, weapons, tools close to the camera) 1 week geleden
skeleton.glsl 1bf594fb5a Increase precision of skeleton transforms in the skeleton shader in the Compatibility renderer 9 maanden geleden
sky.glsl d2dce41681 Fix float/int comparison in acos_approx in sky template shader 1 maand geleden
stdlib_inc.glsl 940e9c2a43 Revert "Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle" 7 maanden geleden
tonemap_inc.glsl c5cf73a2e7 Optimize AgX tonemapper's handling of negative values 4 maanden geleden