Thaddeus Crews 3dacc5fb7f Merge pull request #95737 from Chaosus/shader_fix_varyings 2 päivää sitten
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dummy acf439e96d Keep processing Graphics if there are pending operations 2 päivää sitten
environment 836705d7a9 Reset SDFGI when changing editor scene tabs 1 vuosi sitten
renderer_rd ef3086bcdb Merge pull request #94947 from ChrisBase/issue_94946 2 päivää sitten
storage 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. 4 viikkoa sitten
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 2 kuukautta sitten
renderer_canvas_cull.cpp 3ded11d0bc Merge pull request #85359 from miv391/faster-exit-from-cull_canvas_item 3 viikkoa sitten
renderer_canvas_cull.h c170f1afd2 Don't recalculate final render transforms for Y-sorted canvas items 3 kuukautta sitten
renderer_canvas_render.cpp 34ecfff672 Avoid crashes when engine leaks canvas items and friends 11 kuukautta sitten
renderer_canvas_render.h e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2 kuukautta sitten
renderer_compositor.cpp 6adcb1373a fix missing cleanup and null checks for various singletons 5 kuukautta sitten
renderer_compositor.h acf439e96d Keep processing Graphics if there are pending operations 2 päivää sitten
renderer_geometry_instance.cpp d95794ec8a One Copyright Update to rule them all 1 vuosi sitten
renderer_geometry_instance.h 6dd47e232b Expose RD::texture_native_handle 1 vuosi sitten
renderer_scene_cull.cpp 9320865796 Avoid calculating dynamic lights when lights are baked into LightmapGI using the static bake mode 1 viikko sitten
renderer_scene_cull.h d58b2e879f Get rid of easily removable uses of const_cast 1 viikko sitten
renderer_scene_occlusion_cull.cpp 691854d589 Jitter raster occlusion camera to reduce false positives. 8 kuukautta sitten
renderer_scene_occlusion_cull.h b7a0971ad2 Merge pull request #97934 from adamscott/give-AThousandShips-a-break 1 kuukausi sitten
renderer_scene_render.cpp 88d9903f6d Merge pull request #86138 from EnlightenedOne/master 1 kuukausi sitten
renderer_scene_render.h 88d9903f6d Merge pull request #86138 from EnlightenedOne/master 1 kuukausi sitten
renderer_viewport.cpp 1bd66af54c Apply snap 2D transforms to pixel to viewport 2 kuukautta sitten
renderer_viewport.h 3b9d074fd7 Ensure MovieWriter output is in gamma space when using HDR 2D 6 kuukautta sitten
rendering_context_driver.cpp 59d0422dcd Disable extra memory tracking by default 3 kuukautta sitten
rendering_context_driver.h 59d0422dcd Disable extra memory tracking by default 3 kuukautta sitten
rendering_device.compat.inc 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 2 viikkoa sitten
rendering_device.cpp 23afda44e4 Merge pull request #100257 from darksylinc/matias-minimize-leak 2 päivää sitten
rendering_device.h 23afda44e4 Merge pull request #100257 from darksylinc/matias-minimize-leak 2 päivää sitten
rendering_device_binds.cpp b5c31ebb41 Add contains_char() for single-character 'contains' calls. 1 viikko sitten
rendering_device_binds.h 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 2 viikkoa sitten
rendering_device_commons.cpp e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2 kuukautta sitten
rendering_device_commons.h c77cbf096b Improvements from TheForge (see description) 4 päivää sitten
rendering_device_driver.cpp 5216ef5f9c Add dependency detection improvements to the render graph. 1 kuukausi sitten
rendering_device_driver.h c77cbf096b Improvements from TheForge (see description) 4 päivää sitten
rendering_device_graph.cpp cf038deb10 Merge pull request #100222 from DarioSamo/partial-coverage-fix 3 päivää sitten
rendering_device_graph.h c77cbf096b Improvements from TheForge (see description) 4 päivää sitten
rendering_light_culler.cpp a76243a549 Tighter light culling - fix directional lights colinear case 7 kuukautta sitten
rendering_light_culler.h 512b0f16a3 Tight shadow culling - increase epsilon to prevent flickering 6 kuukautta sitten
rendering_method.cpp d95794ec8a One Copyright Update to rule them all 1 vuosi sitten
rendering_method.h 6f846eb5c5 Added external camera feed from external plugin on Android 1 kuukausi sitten
rendering_server_constants.h 2f8ab4a654 Fixed Timestep Interpolation (3D) 5 kuukautta sitten
rendering_server_default.cpp acf439e96d Keep processing Graphics if there are pending operations 2 päivää sitten
rendering_server_default.h acf439e96d Keep processing Graphics if there are pending operations 2 päivää sitten
rendering_server_globals.cpp d95794ec8a One Copyright Update to rule them all 1 vuosi sitten
rendering_server_globals.h d95794ec8a One Copyright Update to rule them all 1 vuosi sitten
shader_compiler.cpp 3dacc5fb7f Merge pull request #95737 from Chaosus/shader_fix_varyings 2 päivää sitten
shader_compiler.h 4a16a0d60c Fix broken sky shader 3 kuukautta sitten
shader_include_db.cpp 1bffefb346 Adding ability to include build-in include files (precursor to custom shader templates) 2 viikkoa sitten
shader_include_db.h 1bffefb346 Adding ability to include build-in include files (precursor to custom shader templates) 2 viikkoa sitten
shader_language.cpp 3dacc5fb7f Merge pull request #95737 from Chaosus/shader_fix_varyings 2 päivää sitten
shader_language.h a7bb85d2b7 Fix shader crash when using varyings with non-`flat` integer type 4 päivää sitten
shader_preprocessor.cpp 5a48e527b2 Fix orphan strings in shader preprocessor 2 viikkoa sitten
shader_preprocessor.h 5a48e527b2 Fix orphan strings in shader preprocessor 2 viikkoa sitten
shader_types.cpp a64b3fd3f8 Allow `SCREEN_UV` to be used in light function of spatial shader 3 viikkoa sitten
shader_types.h d95794ec8a One Copyright Update to rule them all 1 vuosi sitten
shader_warnings.cpp 2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes 8 kuukautta sitten
shader_warnings.h 2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes 8 kuukautta sitten