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SCsub
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0b806ee0fc
GODOT IS OPEN SOURCE
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%!s(int64=11) %!d(string=hai) anos |
default_mouse_cursor.xpm
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0b806ee0fc
GODOT IS OPEN SOURCE
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%!s(int64=11) %!d(string=hai) anos |
particle_system_sw.cpp
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0b806ee0fc
GODOT IS OPEN SOURCE
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%!s(int64=11) %!d(string=hai) anos |
particle_system_sw.h
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0b806ee0fc
GODOT IS OPEN SOURCE
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%!s(int64=11) %!d(string=hai) anos |
rasterizer.cpp
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c79be979d4
Batch of Bugfixes
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%!s(int64=10) %!d(string=hai) anos |
rasterizer.h
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e82dc40205
-Much improvement to baked light baker
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%!s(int64=10) %!d(string=hai) anos |
rasterizer_dummy.cpp
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e82dc40205
-Much improvement to baked light baker
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%!s(int64=10) %!d(string=hai) anos |
rasterizer_dummy.h
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e82dc40205
-Much improvement to baked light baker
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%!s(int64=10) %!d(string=hai) anos |
shader_compiler.cpp
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0b806ee0fc
GODOT IS OPEN SOURCE
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%!s(int64=11) %!d(string=hai) anos |
shader_compiler.h
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0b806ee0fc
GODOT IS OPEN SOURCE
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%!s(int64=11) %!d(string=hai) anos |
shader_graph.cpp
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0b806ee0fc
GODOT IS OPEN SOURCE
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%!s(int64=11) %!d(string=hai) anos |
shader_graph.h
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0b806ee0fc
GODOT IS OPEN SOURCE
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%!s(int64=11) %!d(string=hai) anos |
shader_language.cpp
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c79be979d4
Batch of Bugfixes
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%!s(int64=10) %!d(string=hai) anos |
shader_language.h
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e0ce701c8c
More Bugfix...
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%!s(int64=10) %!d(string=hai) anos |
visual_server_raster.cpp
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d85b67be53
Bug Fixes
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%!s(int64=10) %!d(string=hai) anos |
visual_server_raster.h
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e82dc40205
-Much improvement to baked light baker
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%!s(int64=10) %!d(string=hai) anos |
visual_server_wrap_mt.cpp
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703004f830
More 3D Work
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%!s(int64=11) %!d(string=hai) anos |
visual_server_wrap_mt.h
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e82dc40205
-Much improvement to baked light baker
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%!s(int64=10) %!d(string=hai) anos |