Official EU-hosted mirror of the Godot Engine GitHub repository, provided as backup and for anyone who cannot access GitHub due to US trade restrictions. Please only use the issue tracker if you are restricted from using GitHub. https://godotengine.org

Juan Linietsky 7eb5d049c2 version bump to stable 10 years ago
bin 0dbedd18fc SceneMainLoop -> SceneTree 10 years ago
core 089d7fa171 Small batch of fixes 10 years ago
demos 6851f9bfae Small Fixes 10 years ago
doc c79be979d4 Batch of Bugfixes 10 years ago
drivers 089d7fa171 Small batch of fixes 10 years ago
main e361e8539c -Ability to ask for documents/pictures/etc system dirs. 10 years ago
modules be4e40e90a compilation fix 10 years ago
platform 089d7fa171 Small batch of fixes 10 years ago
scene 089d7fa171 Small batch of fixes 10 years ago
servers c79be979d4 Batch of Bugfixes 10 years ago
tools 089d7fa171 Small batch of fixes 10 years ago
.gitignore 1378c49a2e More gitignore 11 years ago
.travis.yml 27b1f38401 Fix travis-ci build config for new build system 10 years ago
LICENSE.md c5b905fca8 Added LICENSE.md 10 years ago
README.md f9ff086235 Update README.md 11 years ago
SConstruct c981f5409f Remove multiprocessing from imports in SConstruct 10 years ago
logo.png 03fd40149f logo.png 11 years ago
makefile 76b1d421f6 Addinf basic makefile to support many C/C++ IDEs out there 11 years ago
methods.py e361e8539c -Ability to ask for documents/pictures/etc system dirs. 10 years ago
version.py 7eb5d049c2 version bump to stable 10 years ago

README.md

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Godot is BETA. Collaborate!!

Having been developed as in-house means that the user experience may still not be ideal for everyone. The features needed to make a great game are there, but we really need your help to fix all the rough edges and improve usability (via feedback and/or code contributions). We know we are close to having an awesome, open source, game engine with nothing to envy from the best commercial offerings, but we can't do this alone. This is why Godot is now open source, so everyone can help us reach this goal.

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: https://github.com/okamstudio/godot/wiki/advanced