.. |
audio
|
6dd8768811
3D Import Import & UDP
|
%!s(int64=10) %!d(string=hai) anos |
physics
|
c79be979d4
Batch of Bugfixes
|
%!s(int64=10) %!d(string=hai) anos |
physics_2d
|
fc676fa6f8
missing files with fixes for shower of bullets
|
%!s(int64=10) %!d(string=hai) anos |
spatial_sound
|
b24fe3dd20
Huge Amount of BugFix
|
%!s(int64=10) %!d(string=hai) anos |
spatial_sound_2d
|
b24fe3dd20
Huge Amount of BugFix
|
%!s(int64=10) %!d(string=hai) anos |
visual
|
c79be979d4
Batch of Bugfixes
|
%!s(int64=10) %!d(string=hai) anos |
SCsub
|
0fa94a9690
Build System Changes
|
%!s(int64=10) %!d(string=hai) anos |
audio_server.cpp
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
%!s(int64=11) %!d(string=hai) anos |
audio_server.h
|
6dd8768811
3D Import Import & UDP
|
%!s(int64=10) %!d(string=hai) anos |
physics_2d_server.cpp
|
6dd8768811
3D Import Import & UDP
|
%!s(int64=10) %!d(string=hai) anos |
physics_2d_server.h
|
371eac9bef
-added custom metadata to physics shapes (2D only for now)
|
%!s(int64=10) %!d(string=hai) anos |
physics_server.cpp
|
6dd8768811
3D Import Import & UDP
|
%!s(int64=10) %!d(string=hai) anos |
physics_server.h
|
b24fe3dd20
Huge Amount of BugFix
|
%!s(int64=10) %!d(string=hai) anos |
register_server_types.cpp
|
b24fe3dd20
Huge Amount of BugFix
|
%!s(int64=10) %!d(string=hai) anos |
register_server_types.h
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
%!s(int64=11) %!d(string=hai) anos |
spatial_sound_2d_server.cpp
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
%!s(int64=11) %!d(string=hai) anos |
spatial_sound_2d_server.h
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
%!s(int64=11) %!d(string=hai) anos |
spatial_sound_server.cpp
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
%!s(int64=11) %!d(string=hai) anos |
spatial_sound_server.h
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
%!s(int64=11) %!d(string=hai) anos |
visual_server.cpp
|
6532aa627c
Fix some more incorrect bindings
|
%!s(int64=10) %!d(string=hai) anos |
visual_server.h
|
e82dc40205
-Much improvement to baked light baker
|
%!s(int64=10) %!d(string=hai) anos |