samuncle b8ce2da3f3 Add more utilities to default shader function + make the road shader more optimized 6 years ago
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DiffuseBRDF.frag 1732b1cfef Clean up sunlight shader + factorize diffusebrdf 10 years ago
DiffuseIBL.frag 7797115867 Add SP for correct normal and easier shader system 6 years ago
SpecularBRDF.frag d5e30ee41e Port also other shaders to use #stk_include 8 years ago
SpecularIBL.frag 7797115867 Add SP for correct normal and easier shader system 6 years ago
SunMRP.frag 7797115867 Add SP for correct normal and easier shader system 6 years ago
decodeNormal.frag 01b88fde9d Factorize DecodeNormal from misc shaders. 10 years ago
encode_normal.frag 77e5f413c7 Factorize EncodeNormal from Pass1 shaders. 10 years ago
getCIEXYZ.frag 3bcdc04279 Fix precision issue in CIE/RGB conversions 9 years ago
getPosFromUVDepth.frag 7797115867 Add SP for correct normal and easier shader system 6 years ago
getRGBfromCIEXxy.frag 3bcdc04279 Fix precision issue in CIE/RGB conversions 9 years ago
get_world_location.vert dbc3cd5ff5 Normalize in shader for broken drivers 6 years ago
rgb_conversion.frag 892bc490f7 Make shaders run as efficient as possible 8 years ago
sp_texture_sampling.frag b8ce2da3f3 Add more utilities to default shader function + make the road shader more optimized 6 years ago