تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  mstoeckl d6d8b2288d Index intermediate classes of GameObjects, try two (#3009) 1 ماه پیش
  Daniel W 15a29c6c56 Revert "Index by base classes in GameObjectManager::m_objects_by_type_index (#2991)" 2 ماه پیش
  mstoeckl df670e4016 Index by base classes in GameObjectManager::m_objects_by_type_index (#2991) 2 ماه پیش
  Vankata453 da38807770 Improvements to trigger objects code 1 سال پیش
  Vankata453 8a63973efe List object names within editor toolbox (#2230) 2 سال پیش
  weluvgoatz 5dcc5c3f00 Update object names (Part 1) 4 سال پیش
  Ingo Ruhnke b59fb2a036 More --resave work 5 سال پیش
  Ingo Ruhnke be1626d7ad Make GameObject::save() non-virtual, remove ::save() in children 5 سال پیش
  Ingo Ruhnke b22ae801d9 Clean up code formating style a bit 5 سال پیش
  Ingo Ruhnke 070875ebb0 Add final keyword to classes 6 سال پیش
  Ingo Ruhnke 60a046dd3a Add override keyword to member functions 6 سال پیش
  Max Teufel f7aa0fcda9 Merge branch 'pr/742' 6 سال پیش
  leper 3b5cebf44b Remove a few default non-virtual dtors. 6 سال پیش
  Tobias Markus 497b8850db Use SequenceData instead of a lot of parameters for trigger_sequence 6 سال پیش
  Tobias Markus dbed4e0d25 Allow for setting a custom fade tilemap and spawnpoint in level exits 7 سال پیش
  Tobias Markus 1719376d92 Add virtual method has_variable_size for objects that can be resized in the editor 7 سال پیش
  Hume2 1763891562 Delete the "virtual" in leaf classes 8 سال پیش
  Hume2 8fb92be64a Added trigger object menus 8 سال پیش
  Hume2 6c2bf1633c Invisible objects are now visible in Editor 8 سال پیش
  Hume2 a5eca676a9 Made the editor working again 8 سال پیش
  Hume2 c480fe548f get_class method for saving is now const 9 سال پیش
  Hume2 69d8c074d7 Save level method 9 سال پیش
  Hume2 3cd574f85c Sequence is now enumial instead of string. 8 سال پیش
  Ingo Ruhnke 52746d1259 Split Reader classes into separate files 8 سال پیش
  Ingo Ruhnke 3e0b47ce1c Further work on Reader, removed most lisp::Lisp references and made it compile again, but doesn't link yet 8 سال پیش
  Ingo Ruhnke 08813a74da Merged changes from branches/supertux-milestone2-grumbel/ to trunk/supertux/ 15 سال پیش
  Tim Goya fea3446f05 restore trunk 17 سال پیش
  Tim Goya 5ed536f199 clean out source 17 سال پیش
  Ondřej Hošek 9bf5386f1d B91: Tux now guesses direction to walk in during an end sequence. 17 سال پیش
  Christoph Sommer f2d345c3cc Separated EndSequence logic from GameSession. This will allow for nice hierarchy of different EndSequence classes. 17 سال پیش