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Fonts | 4 anni fa | |
Music | 4 anni fa | |
Scenes | 1 anno fa | |
Scripts | 1 anno fa | |
Sounds | 4 anni fa | |
Sprites | 4 anni fa | |
Tilesets | 4 anni fa | |
.gitignore | 4 anni fa | |
COPYING.md | 4 anni fa | |
README.md | 4 anni fa | |
SPELLS.md | 4 anni fa | |
TODO.md | 4 anni fa | |
apache.txt | 4 anni fa | |
cc-by-sa.txt | 4 anni fa | |
default_env.tres | 4 anni fa | |
gpl.txt | 4 anni fa | |
icon.png | 4 anni fa | |
icon.png.import | 4 anni fa | |
icon.xcf | 4 anni fa | |
project.godot | 1 anno fa |
This is supposed to be a puzzle game I am making in Godot.
There is a GUI way and a CLI way to run the game. Either way, you need to have Godot installed.
Currently gamepad support is incomplete. The A, B, Y, L1, and R1 buttons work. However, the D-pad does not work. I recommend Antimicro to map your D-pad to the WASD keys.
Note: these instructions use the X-Box terminology for each button. Your gamepad may have different labels.