Gene Walters aa100770eb Multiplayer will automatically load level if property is available (#18456) 1 月之前
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Include aea209c993 Throw a compiler error if autogen tries to register the same Multiplayer auto-component multiple times. Fixes #18369 (#18370) 2 月之前
Source aa100770eb Multiplayer will automatically load level if property is available (#18456) 1 月之前
Tests d7660b0418 Cherry pick from 2409. Fix for network packet being corrupted on the host causing the packet that's received by client to end up having no data attached. (#18310) 3 月之前
CMakeLists.txt 6ca071d60c Remove static library targets from Atom_Feature_Common 1 月之前
multiplayer_debug_files.cmake dd7a604924 Minor, fixing whitespace changes 2 年之前
multiplayer_editor_shared_files.cmake b1207f3380 Util.py multiplayer test util no longer reads through log events. Instead there is a bus handler (MultiplayerEditorServerNotificationBusHandler) which can listen for important multiplayer editor notifications 2 年之前
multiplayer_files.cmake 2702621180 Moving SimplePlayerSpawner to an AZ::Interface 1 年之前
multiplayer_shared_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年之前
multiplayer_split_files.cmake 8c91d293e5 Autonomous players will see the player id + number of players. Renamed component to 'DebugPlayerId'. Added font size, color, and offset 1 年之前
multiplayer_tests_files.cmake bbff073359 Adding to the SimplePlayerSpawner API as well as unit tests 1 年之前
multiplayer_tools_files.cmake 89f4ebb298 Refactored away circular dependencies in Multiplayer gem. 3 年之前
multiplayer_tools_tests_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年之前
multiplayerstats_api_files.cmake 6d321b781e Adds application frametime to multiplayer metrics (#13072) 2 年之前