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AutoGen
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d8f54f54bb
Adds support for client-server multiplayer mode in the Editor with CTRL-G (#12656)
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2 years ago |
ClientHierarchyTests.cpp
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1db85409ed
Fix NetBindComponent leaks / crashes (#15946)
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1 year ago |
CommonBenchmarkSetup.h
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8cd532dcd5
Adds AddNetworkInitHandler and sv_versionMismatch_check_enabled (#16503)
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1 year ago |
CommonHierarchySetup.h
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1db85409ed
Fix NetBindComponent leaks / crashes (#15946)
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1 year ago |
CommonNetworkEntitySetup.h
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05c122feab
Rename AllocatorsTestFixture to LeakDetectionFixture
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2 years ago |
IMultiplayerConnectionMock.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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3 years ago |
IMultiplayerSpawnerMock.h
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1232900054
Clean up for wierd merges. Updated multiplayer player spawner unit tests to also edit netbind components in order to test player autonomy
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2 years ago |
LocalPredictionPlayerInputTests.cpp
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620e89d6d7
Local prediction unit tests for client input id wraparound (#15381)
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1 year ago |
LocalRpcTests.cpp
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d7660b0418
Cherry pick from 2409. Fix for network packet being corrupted on the host causing the packet that's received by client to end up having no data attached. (#18310)
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3 months ago |
Main.cpp
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34a7db4582
Move back to AzNetworking as STATIC
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2 years ago |
MainTools.cpp
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cd9ad41d0f
Removed network spawnable holder component since it's not needed with the aliases system
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3 years ago |
MockInterfaces.h
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87130afab0
Adding dedicated long/unsigned long and s64/u64 network serializers (#16626)
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1 year ago |
MultiplayerComponentTests.cpp
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a1484419cf
Added unit tests for the StringifySerializer and the serializer helpers. (#14629)
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1 year ago |
MultiplayerSystemTests.cpp
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b07bf93bf2
Fix Client Connecting to Server During Server Level Load (#18018)
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7 months ago |
NetworkCharacterTests.cpp
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367e60d18f
Fix various mp unit test AR issues
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2 years ago |
NetworkEntityTests.cpp
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3055a606d5
Multiplayer: Send updated properties in delete messages (#16013)
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1 year ago |
NetworkInputTests.cpp
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444ba1fefb
Add several unit tests for NetworkEntity in Multiplayer Gem
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2 years ago |
NetworkRigidBodyTests.cpp
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924640d2d5
Scene queries optimization: Exposed QueryScene function doing no allocations
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1 year ago |
NetworkTransformTests.cpp
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54230c0b44
Add unit tests for various MP components plus related changes
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2 years ago |
PrefabProcessingTests.cpp
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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1 year ago |
RewindableContainerTests.cpp
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05c122feab
Rename AllocatorsTestFixture to LeakDetectionFixture
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2 years ago |
RewindableObjectTests.cpp
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05c122feab
Rename AllocatorsTestFixture to LeakDetectionFixture
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2 years ago |
RpcUnitTesterComponent.cpp
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d8f54f54bb
Adds support for client-server multiplayer mode in the Editor with CTRL-G (#12656)
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2 years ago |
RpcUnitTesterComponent.h
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d8f54f54bb
Adds support for client-server multiplayer mode in the Editor with CTRL-G (#12656)
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2 years ago |
ServerHierarchyBenchmarks.cpp
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31b2fe427b
Added a helpful comment on hierarchy benchmark
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3 years ago |
ServerHierarchyTests.cpp
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444ba1fefb
Add several unit tests for NetworkEntity in Multiplayer Gem
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2 years ago |
SimplePlayerSpawnerTests.cpp
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a4c0992c77
Updating SimplePlayerSpawner tests to match the updated API based on PR feedback
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1 year ago |
TestMultiplayerComponent.cpp
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1f6d504e15
Fix movement issues when client input id wraps around. (#15327)
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1 year ago |
TestMultiplayerComponent.h
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1f6d504e15
Fix movement issues when client input id wraps around. (#15327)
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1 year ago |