Gene Walters d7660b0418 Cherry pick from 2409. Fix for network packet being corrupted on the host causing the packet that's received by client to end up having no data attached. (#18310) hai 4 meses
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AutoGen d8f54f54bb Adds support for client-server multiplayer mode in the Editor with CTRL-G (#12656) %!s(int64=2) %!d(string=hai) anos
ClientHierarchyTests.cpp 1db85409ed Fix NetBindComponent leaks / crashes (#15946) hai 1 ano
CommonBenchmarkSetup.h 8cd532dcd5 Adds AddNetworkInitHandler and sv_versionMismatch_check_enabled (#16503) hai 1 ano
CommonHierarchySetup.h 1db85409ed Fix NetBindComponent leaks / crashes (#15946) hai 1 ano
CommonNetworkEntitySetup.h 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture %!s(int64=2) %!d(string=hai) anos
IMultiplayerConnectionMock.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) %!s(int64=3) %!d(string=hai) anos
IMultiplayerSpawnerMock.h 1232900054 Clean up for wierd merges. Updated multiplayer player spawner unit tests to also edit netbind components in order to test player autonomy %!s(int64=2) %!d(string=hai) anos
LocalPredictionPlayerInputTests.cpp 620e89d6d7 Local prediction unit tests for client input id wraparound (#15381) hai 1 ano
LocalRpcTests.cpp d7660b0418 Cherry pick from 2409. Fix for network packet being corrupted on the host causing the packet that's received by client to end up having no data attached. (#18310) hai 4 meses
Main.cpp 34a7db4582 Move back to AzNetworking as STATIC %!s(int64=2) %!d(string=hai) anos
MainTools.cpp cd9ad41d0f Removed network spawnable holder component since it's not needed with the aliases system %!s(int64=3) %!d(string=hai) anos
MockInterfaces.h 87130afab0 Adding dedicated long/unsigned long and s64/u64 network serializers (#16626) hai 1 ano
MultiplayerComponentTests.cpp a1484419cf Added unit tests for the StringifySerializer and the serializer helpers. (#14629) hai 1 ano
MultiplayerSystemTests.cpp b07bf93bf2 Fix Client Connecting to Server During Server Level Load (#18018) hai 7 meses
NetworkCharacterTests.cpp 367e60d18f Fix various mp unit test AR issues %!s(int64=2) %!d(string=hai) anos
NetworkEntityTests.cpp 3055a606d5 Multiplayer: Send updated properties in delete messages (#16013) hai 1 ano
NetworkInputTests.cpp 444ba1fefb Add several unit tests for NetworkEntity in Multiplayer Gem %!s(int64=2) %!d(string=hai) anos
NetworkRigidBodyTests.cpp 924640d2d5 Scene queries optimization: Exposed QueryScene function doing no allocations hai 1 ano
NetworkTransformTests.cpp 54230c0b44 Add unit tests for various MP components plus related changes %!s(int64=2) %!d(string=hai) anos
PrefabProcessingTests.cpp 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) hai 1 ano
RewindableContainerTests.cpp 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture %!s(int64=2) %!d(string=hai) anos
RewindableObjectTests.cpp 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture %!s(int64=2) %!d(string=hai) anos
RpcUnitTesterComponent.cpp d8f54f54bb Adds support for client-server multiplayer mode in the Editor with CTRL-G (#12656) %!s(int64=2) %!d(string=hai) anos
RpcUnitTesterComponent.h d8f54f54bb Adds support for client-server multiplayer mode in the Editor with CTRL-G (#12656) %!s(int64=2) %!d(string=hai) anos
ServerHierarchyBenchmarks.cpp 31b2fe427b Added a helpful comment on hierarchy benchmark %!s(int64=3) %!d(string=hai) anos
ServerHierarchyTests.cpp 444ba1fefb Add several unit tests for NetworkEntity in Multiplayer Gem %!s(int64=2) %!d(string=hai) anos
SimplePlayerSpawnerTests.cpp a4c0992c77 Updating SimplePlayerSpawner tests to match the updated API based on PR feedback hai 1 ano
TestMultiplayerComponent.cpp 1f6d504e15 Fix movement issues when client input id wraps around. (#15327) hai 1 ano
TestMultiplayerComponent.h 1f6d504e15 Fix movement issues when client input id wraps around. (#15327) hai 1 ano