Gene Walters aa100770eb Multiplayer will automatically load level if property is available (#18456) hai 1 mes
..
Include aea209c993 Throw a compiler error if autogen tries to register the same Multiplayer auto-component multiple times. Fixes #18369 (#18370) hai 2 meses
Source aa100770eb Multiplayer will automatically load level if property is available (#18456) hai 1 mes
Tests d7660b0418 Cherry pick from 2409. Fix for network packet being corrupted on the host causing the packet that's received by client to end up having no data attached. (#18310) hai 3 meses
CMakeLists.txt 6ca071d60c Remove static library targets from Atom_Feature_Common hai 1 mes
multiplayer_debug_files.cmake dd7a604924 Minor, fixing whitespace changes %!s(int64=2) %!d(string=hai) anos
multiplayer_editor_shared_files.cmake b1207f3380 Util.py multiplayer test util no longer reads through log events. Instead there is a bus handler (MultiplayerEditorServerNotificationBusHandler) which can listen for important multiplayer editor notifications %!s(int64=2) %!d(string=hai) anos
multiplayer_files.cmake 2702621180 Moving SimplePlayerSpawner to an AZ::Interface hai 1 ano
multiplayer_shared_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) %!s(int64=3) %!d(string=hai) anos
multiplayer_split_files.cmake 8c91d293e5 Autonomous players will see the player id + number of players. Renamed component to 'DebugPlayerId'. Added font size, color, and offset hai 1 ano
multiplayer_tests_files.cmake bbff073359 Adding to the SimplePlayerSpawner API as well as unit tests hai 1 ano
multiplayer_tools_files.cmake 89f4ebb298 Refactored away circular dependencies in Multiplayer gem. %!s(int64=3) %!d(string=hai) anos
multiplayer_tools_tests_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) %!s(int64=3) %!d(string=hai) anos
multiplayerstats_api_files.cmake 6d321b781e Adds application frametime to multiplayer metrics (#13072) %!s(int64=2) %!d(string=hai) anos