.. |
Editor
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5fca7ffd86
CR feedback
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%!s(int64=3) %!d(string=hai) anos |
ActorAsset.cpp
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1aedaf0f43
Fix editor crash when importing actor with only blendshapes but no skin weights (#18435)
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hai 1 mes |
ActorAsset.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=3) %!d(string=hai) anos |
ActorModule.cpp
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324c0317e9
O3DE engine Gem rename support (#17059)
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hai 1 ano |
ActorSystemComponent.cpp
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36220a5714
Update usages of AZ_CRC macro with 2 parameters
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hai 5 meses |
ActorSystemComponent.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=3) %!d(string=hai) anos |
AtomActor.cpp
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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hai 1 ano |
AtomActor.h
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a8a3fa7253
Typeinfo simplification (#14824)
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hai 1 ano |
AtomActorDebugDraw.cpp
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cc98a910f5
Fix GHI-14319 : actor intialization deadlock (#14512)
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hai 1 ano |
AtomActorDebugDraw.h
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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hai 1 ano |
AtomActorInstance.cpp
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1aedaf0f43
Fix editor crash when importing actor with only blendshapes but no skin weights (#18435)
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hai 1 mes |
AtomActorInstance.h
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ac56cc501b
Added model change event listener to AtomActorInstance (#18339)
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hai 2 meses |
AtomBackend.cpp
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6a5bea01b5
Added Support For Raytracing Against Skinned Meshes (#16647)
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hai 1 ano |
AtomBackend.h
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6a5bea01b5
Added Support For Raytracing Against Skinned Meshes (#16647)
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hai 1 ano |