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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/Component.h>
- namespace AZ
- {
- namespace Render
- {
- class ActorSystemComponent
- : public Component
- {
- public:
- AZ_COMPONENT(ActorSystemComponent, "{F055EF7C-1C66-4CEB-879C-6871F3347FF9}");
- ActorSystemComponent();
- ~ActorSystemComponent();
-
- static void Reflect(ReflectContext* context);
- static void GetProvidedServices(ComponentDescriptor::DependencyArrayType& provided);
- static void GetIncompatibleServices(ComponentDescriptor::DependencyArrayType& incompatible);
- static void GetRequiredServices(ComponentDescriptor::DependencyArrayType& required);
- protected:
- ////////////////////////////////////////////////////////////////////////
- // Component interface implementation
- void Activate() override;
- void Deactivate() override;
- ////////////////////////////////////////////////////////////////////////
- };
- } // End Render namespace
- } // End AZ namespace
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