Trey Del Bonis 78cb1147b9 game: removed old debug platform that no longer makes sense | il y a 3 semaines | |
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clientlib | il y a 3 semaines | |
contrib | il y a 11 mois | |
core | il y a 3 semaines | |
datamodel | il y a 3 semaines | |
dataparser | il y a 3 semaines | |
docs | il y a 1 an | |
game | il y a 3 semaines | |
gdio | il y a 3 semaines | |
math | il y a 3 semaines | |
sim | il y a 3 semaines | |
worldgen | il y a 3 semaines | |
.gitignore | il y a 1 an | |
Cargo.toml | il y a 3 semaines | |
LICENSE.txt | il y a 1 an | |
README.md | il y a 1 an |
blockgame engine clone, actor based massively parallel tick loop supporting rollback netplay, using godot as the rendering/user layer
early development pre-alpha, nothing to show yet
core
- core engine types and implgdio
- godot input/output, compiled as library for use in godot