.. |
env
|
0a1e62890f
game: added a sky and SSAO, and tweaked some lighting
|
1 ano atrás |
materials
|
89090abbb8
core, game, gdio: more chunk meshing work, added tiles texture
|
1 ano atrás |
prefabs
|
3e7105585e
game: remove disabled mesh from block prefab and move player spawn location
|
11 meses atrás |
textures
|
4229475e8f
game: added crosshair
|
1 ano atrás |
.gitattributes
|
652c1cf283
game: added base Godot game client
|
1 ano atrás |
.gitignore
|
652c1cf283
game: added base Godot game client
|
1 ano atrás |
CraftdigCorelib.gdextension
|
652c1cf283
game: added base Godot game client
|
1 ano atrás |
chunkloader.gd
|
652c1cf283
game: added base Godot game client
|
1 ano atrás |
export_presets.cfg
|
16a77ebde4
game, gdio: switch to Godot 4.2 and newest gdext version
|
10 meses atrás |
icon.svg
|
652c1cf283
game: added base Godot game client
|
1 ano atrás |
icon.svg.import
|
652c1cf283
game: added base Godot game client
|
1 ano atrás |
player_controller.gd
|
1bd080ee03
misc: switched over to using engine-managed player movement and collisions, still poorly
|
3 semanas atrás |
project.godot
|
c62f585e17
game: applied some changes from Godot 4.3
|
3 semanas atrás |
root_scene.tscn
|
78cb1147b9
game: removed old debug platform that no longer makes sense
|
3 semanas atrás |