export_presets.cfg 1.0 KB

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  1. [preset.0]
  2. name="Linux/X11"
  3. platform="Linux/X11"
  4. runnable=true
  5. dedicated_server=false
  6. custom_features=""
  7. export_filter="all_resources"
  8. include_filter=""
  9. exclude_filter=""
  10. export_path="../target/godot/CraftdigGameTest.x86_64"
  11. encryption_include_filters=""
  12. encryption_exclude_filters=""
  13. encrypt_pck=false
  14. encrypt_directory=false
  15. [preset.0.options]
  16. custom_template/debug=""
  17. custom_template/release=""
  18. debug/export_console_wrapper=0
  19. binary_format/embed_pck=true
  20. texture_format/bptc=true
  21. texture_format/s3tc=true
  22. texture_format/etc=false
  23. texture_format/etc2=false
  24. binary_format/architecture="x86_64"
  25. ssh_remote_deploy/enabled=false
  26. ssh_remote_deploy/host="user@host_ip"
  27. ssh_remote_deploy/port="22"
  28. ssh_remote_deploy/extra_args_ssh=""
  29. ssh_remote_deploy/extra_args_scp=""
  30. ssh_remote_deploy/run_script="#!/usr/bin/env bash
  31. export DISPLAY=:0
  32. unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
  33. \"{temp_dir}/{exe_name}\" {cmd_args}"
  34. ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
  35. kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
  36. rm -rf \"{temp_dir}\""