Tom Tsagk 5049c7afa5 Make small changes on how shaders are handled, fix bug on Mali-720 3 years ago
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dd_async_call.h 7e84f13154 Better handle async calls, and bring the results to the main thread 3 years ago
dd_cglut.h 8956e28b3b Update shaders for android support 3 years ago
dd_dynamic_array.h c1f63a03d8 move files to `src` and `include` 4 years ago
dd_filetomesh.h 0b7f83d44a Clean-up mesh loading, so that there are no memory leaks 4 years ago
dd_fov.h 1816804778 Add fov, screen size getters, world resize, and math `tan` function 4 years ago
dd_game.h 8956e28b3b Update shaders for android support 3 years ago
dd_gamejolt.h 1afc79c685 Remove gamejolt and curl functionality, for now 3 years ago
dd_image.h 6341d446f7 Add support for textures in android 3 years ago
dd_json.h 456489ddfc Add ability to fetch multiple scores and save them 3 years ago
dd_log.h 58f21b6f42 Organize importing opengl, add `dd_log` and replace all logging with it 3 years ago
dd_math.h 8956e28b3b Update shaders for android support 3 years ago
dd_matrix.h 7ba28bccea Make changes to support OpenGL ES 2.0 3 years ago
dd_mesh.h 7ba28bccea Make changes to support OpenGL ES 2.0 3 years ago
dd_meshColour.h 951138c0c4 Better handling of memory 4 years ago
dd_meshRising.h 5049c7afa5 Make small changes on how shaders are handled, fix bug on Mali-720 3 years ago
dd_meshTexture.h 21052d293b Fix to 30 frames per second, separate copying textures and meshes 3 years ago
dd_mouse.h 8956e28b3b Update shaders for android support 3 years ago
dd_object.h c1f63a03d8 move files to `src` and `include` 4 years ago
dd_opengl.h 7ba28bccea Make changes to support OpenGL ES 2.0 3 years ago
dd_sound.h 81cfe2abdd Add ability to stop sounds on android 3 years ago
dd_string3d.h ccf869746c Add ability to draw text with `string3d` 3 years ago
dd_vec2.h 6fdb000122 Add different ease methods 4 years ago
dd_vec3.h 16917b5902 Add `dd_math_max`, `dd_math_min` and ways to get values on `dd_vec3` 4 years ago
dd_vec4.h 6773310920 Add `dd_vec4` 3 years ago
dd_world.h adcb2fd96a Fix bug on big endian devices on android 3 years ago
shaders.h 80e1c349a4 Implement fix for older android devices, temporarily disable rising shader 3 years ago