.. |
dd_async_call.h
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7e84f13154
Better handle async calls, and bring the results to the main thread
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4 年之前 |
dd_cglut.h
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8956e28b3b
Update shaders for android support
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3 年之前 |
dd_dynamic_array.h
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c1f63a03d8
move files to `src` and `include`
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5 年之前 |
dd_filetomesh.h
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0b7f83d44a
Clean-up mesh loading, so that there are no memory leaks
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4 年之前 |
dd_fov.h
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1816804778
Add fov, screen size getters, world resize, and math `tan` function
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5 年之前 |
dd_game.h
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8956e28b3b
Update shaders for android support
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3 年之前 |
dd_gamejolt.h
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1afc79c685
Remove gamejolt and curl functionality, for now
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3 年之前 |
dd_image.h
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6341d446f7
Add support for textures in android
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3 年之前 |
dd_json.h
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456489ddfc
Add ability to fetch multiple scores and save them
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4 年之前 |
dd_log.h
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58f21b6f42
Organize importing opengl, add `dd_log` and replace all logging with it
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3 年之前 |
dd_math.h
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8956e28b3b
Update shaders for android support
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3 年之前 |
dd_matrix.h
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7ba28bccea
Make changes to support OpenGL ES 2.0
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3 年之前 |
dd_mesh.h
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7ba28bccea
Make changes to support OpenGL ES 2.0
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3 年之前 |
dd_meshColour.h
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951138c0c4
Better handling of memory
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4 年之前 |
dd_meshRising.h
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5049c7afa5
Make small changes on how shaders are handled, fix bug on Mali-720
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3 年之前 |
dd_meshTexture.h
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21052d293b
Fix to 30 frames per second, separate copying textures and meshes
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3 年之前 |
dd_mouse.h
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8956e28b3b
Update shaders for android support
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3 年之前 |
dd_object.h
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c1f63a03d8
move files to `src` and `include`
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5 年之前 |
dd_opengl.h
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7ba28bccea
Make changes to support OpenGL ES 2.0
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3 年之前 |
dd_sound.h
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81cfe2abdd
Add ability to stop sounds on android
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3 年之前 |
dd_string3d.h
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ccf869746c
Add ability to draw text with `string3d`
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4 年之前 |
dd_vec2.h
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6fdb000122
Add different ease methods
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4 年之前 |
dd_vec3.h
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16917b5902
Add `dd_math_max`, `dd_math_min` and ways to get values on `dd_vec3`
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4 年之前 |
dd_vec4.h
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6773310920
Add `dd_vec4`
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3 年之前 |
dd_world.h
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adcb2fd96a
Fix bug on big endian devices on android
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3 年之前 |
shaders.h
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80e1c349a4
Implement fix for older android devices, temporarily disable rising shader
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3 年之前 |