Commit History

Author SHA1 Message Date
  Tom Tsagk 23be83160d Add new object for shared `avdl_program` 3 years ago
  Tom Tsagk fc1fa6f002 Minor changes for custom shaders 3 years ago
  Tom Tsagk 32d498f419 Add ability to locate and edit uniforms in shaders 3 years ago
  Tom Tsagk 4ea5f6d0a2 Add support for multiline strings, add support for defining custom shaders with "avsl" 3 years ago
  Tom Tsagk 65bfa0fe51 Re-instate now optimised font shaders, some organisation here and there 3 years ago
  Tom Tsagk 5dedab755a Organise shaders, attempt to create a special version of glsl to support multiple OpenGL versions 3 years ago
  Tom Tsagk 936a03a402 Add initial steps to simplify shaders 3 years ago
  Tom Tsagk 7fa7dadad2 Merge projection matrix with modelview one, some organisation on initialising shaders 3 years ago
  Tom Tsagk c0cfb721ae Start replacing `dd_` prefix with `avdl_` 3 years ago