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- /*
- * point_editor.h - edit points on canvas
- * Copyright (C) 2017 caryoscelus
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef __STUDIO__WIDGETS__POINT_EDITOR_H__58F87146
- #define __STUDIO__WIDGETS__POINT_EDITOR_H__58F87146
- #include <memory>
- #include <generic/node_editor.h>
- #include <generic/canvas_editor.h>
- #include <generic/context_listener.h>
- namespace studio {
- class PointItem;
- class PointEditor : public NodeEditor, public CanvasEditor, public ContextListener {
- public:
- PointEditor();
- virtual ~PointEditor();
- public:
- virtual void set_canvas(Canvas* canvas) override;
- virtual void set_node(std::shared_ptr<core::AbstractValue> node) override;
- virtual void time_changed(core::Time time) override;
- private:
- void update_position();
- void save_position(double x, double y);
- private:
- std::unique_ptr<PointItem> point_item;
- };
- } // namespace studio
- #endif
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