Commit History

Author SHA1 Message Date
  rubberduck 84ff472d4d someone is infected with PUSHITIS... 1 year ago
  rubberduck a3ed683421 another batch of bugfixes :-) 1 year ago
  rubberduck f496d81213 again bug fixes :-) 1 year ago
  rubberduck a0061d7aa5 just bugfixes 1 year ago
  rubberduck 992811d215 disabled turning on short movement key hit right now because it is buggy )-: 1 year ago
  rubberduck 98e867d4a2 things are working better, butt there are still bugs!! 1 year ago
  rubberduck 02a1ae90b3 tools and bombs can now be taken and placed while moving, doing the take/place action when the movement is finished 1 year ago
  rubberduck c5e9048887 levels, lighting and little level cleanup (llllllllllllll) 1 year ago
  rubberduck 78c6a06436 removed info buttons from levels that don't introduce "new" features at this point anymore, also deleted old intro levels 1 year ago
  rubberduck 02b75fb292 a lot new levels in progress, alpha 2 release is coming close!!! 1 year ago
  rubberduck 5e8be75941 use the new default camera in the new level, also gave it a proper name, not just the old placeholder name 1 year ago
  rubberduck d41402b1a3 improved perspective to be more 3D, also started work on new level 1 year ago
  rubberduck ebdb9d20fa intro levels aren't needed anymore, the player gets introduced into various elements in the main levels now 1 year ago
  rubberduck f5d181ec60 upgrade to latest godot version and fix puddles beeing spawned twice 1 year ago
  rubberduck 0dc27b58b0 BOMBS 1 year ago
  rubberduck d5779e8d96 more work on sfx... 1 year ago
  rubberduck 7bea7ae369 raycast was a bit too long somehow, so I fixed it 1 year ago
  rubberduck 1200179c49 taking a tool while moving and having none might work "slightly better" than before now, just slightly :-( 1 year ago
  rubberduck 412306ffde worked on BOMBS and some bugfixes again 1 year ago
  rubberduck df8bbe62d9 finally finished heavy barrels to get damaged in acid... next goal: BOMBS .. yes B O M B S 1 year ago
  rubberduck a1374e0293 deleted some test files 1 year ago
  rubberduck f9c1681d40 a better sound for the cleaning tool 1 year ago
  rubberduck 4e4c694440 add first soundeffects, original and selfmade! 1 year ago
  rubberduck 2827a229d1 fix pull animation 1 year ago
  rubberduck 4d1786982b works with beta 14, updated version in readme, which I forgot the last time 1 year ago
  rubberduck dae53470fa finished playertools, textured and animated (the pull tool doesn't need to be animated though, so it is not) 1 year ago
  rubberduck 5f59b4b35b some more changes from last week, and fixed the level 'cells' beeing unsolvable (re-added disposal station) 1 year ago
  rubberduck cbed1cee90 fixed some objects that somehow were deleted when restructuring directories in the level called cells, and some bugfixes again 1 year ago
  rubberduck f8a8166e2c various changes, new player model work in progress, gridbasedmovable refactoring, preparing for animatable objects 1 year ago
  rubberduck ffc26309e0 first work on heavy barrels and barrel damage 1 year ago