rubberduck
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84ff472d4d
someone is infected with PUSHITIS...
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1 year ago |
rubberduck
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a3ed683421
another batch of bugfixes :-)
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1 year ago |
rubberduck
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f496d81213
again bug fixes :-)
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1 year ago |
rubberduck
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a0061d7aa5
just bugfixes
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1 year ago |
rubberduck
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992811d215
disabled turning on short movement key hit right now because it is buggy )-:
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1 year ago |
rubberduck
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98e867d4a2
things are working better, butt there are still bugs!!
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1 year ago |
rubberduck
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02a1ae90b3
tools and bombs can now be taken and placed while moving, doing the take/place action when the movement is finished
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1 year ago |
rubberduck
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c5e9048887
levels, lighting and little level cleanup (llllllllllllll)
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1 year ago |
rubberduck
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78c6a06436
removed info buttons from levels that don't introduce "new" features at this point anymore, also deleted old intro levels
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1 year ago |
rubberduck
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02b75fb292
a lot new levels in progress, alpha 2 release is coming close!!!
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1 year ago |
rubberduck
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5e8be75941
use the new default camera in the new level, also gave it a proper name, not just the old placeholder name
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1 year ago |
rubberduck
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d41402b1a3
improved perspective to be more 3D, also started work on new level
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1 year ago |
rubberduck
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ebdb9d20fa
intro levels aren't needed anymore, the player gets introduced into various elements in the main levels now
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1 year ago |
rubberduck
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f5d181ec60
upgrade to latest godot version and fix puddles beeing spawned twice
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1 year ago |
rubberduck
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0dc27b58b0
BOMBS
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1 year ago |
rubberduck
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d5779e8d96
more work on sfx...
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1 year ago |
rubberduck
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7bea7ae369
raycast was a bit too long somehow, so I fixed it
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1 year ago |
rubberduck
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1200179c49
taking a tool while moving and having none might work "slightly better" than before now, just slightly :-(
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1 year ago |
rubberduck
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412306ffde
worked on BOMBS and some bugfixes again
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1 year ago |
rubberduck
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df8bbe62d9
finally finished heavy barrels to get damaged in acid... next goal: BOMBS .. yes B O M B S
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1 year ago |
rubberduck
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a1374e0293
deleted some test files
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1 year ago |
rubberduck
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f9c1681d40
a better sound for the cleaning tool
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1 year ago |
rubberduck
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4e4c694440
add first soundeffects, original and selfmade!
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1 year ago |
rubberduck
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2827a229d1
fix pull animation
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1 year ago |
rubberduck
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4d1786982b
works with beta 14, updated version in readme, which I forgot the last time
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1 year ago |
rubberduck
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dae53470fa
finished playertools, textured and animated (the pull tool doesn't need to be animated though, so it is not)
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1 year ago |
rubberduck
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5f59b4b35b
some more changes from last week, and fixed the level 'cells' beeing unsolvable (re-added disposal station)
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1 year ago |
rubberduck
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cbed1cee90
fixed some objects that somehow were deleted when restructuring directories in the level called cells, and some bugfixes again
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1 year ago |
rubberduck
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f8a8166e2c
various changes, new player model work in progress, gridbasedmovable refactoring, preparing for animatable objects
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1 year ago |
rubberduck
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ffc26309e0
first work on heavy barrels and barrel damage
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1 year ago |