Commit History

Author SHA1 Message Date
  m9710797 7798365712 removed ARM assembly code (fix crash on Android) 6 years ago
  Wouter Vermaelen 594ab30ad9 Reorganize mode selection in CharacterConverter (and BitmapConverter) 10 years ago
  Manuel Bilderbeek 6f30980c10 Implement that V99x8 does not support mixed modes 10 years ago
  Maarten ter Huurne bc9eded99d Add missing #includes of "components.hh" 10 years ago
  wouter 9c58265013 Ran include-what-you-use and removed some #includes 11 years ago
  Maarten ter Huurne 6f61dd3aed Remove __restrict qualifiers on methods in templated classes 11 years ago
  Maarten ter Huurne 6b193d2168 Make __restrict declarations match implementations 11 years ago
  wouter 4fdc38a90a Use uint6_t/uint32_t as type for a 16/32bpp pixel 11 years ago
  Manuel Bilderbeek 9b39dd6f9e Use system independent type for holding pointers. 11 years ago
  wouter 072ad4083b Simplify video template (explicit) instantiation stuff 11 years ago
  wouter d089095d55 Various text-processing stuff 11 years ago
  Wouter Vermaelen 94aebb1991 Fix compilation on x86_64 11 years ago
  Alex Wulms 8016d6e163 Fix crash on ARMv6 with 16bpp rendermode for screen 5, when vdpreg18 is on non-even X position 11 years ago
  Wouter Vermaelen f2e8f7d6ac Use 'auto' to simplify c++ casts 12 years ago
  Wouter Vermaelen 2172981701 Replace our implementation of type_traits with standard versions 12 years ago
  Wouter Vermaelen 967913c0cb Replaced our STATIC_ASSERT macro with the c++11 static_assert feature 12 years ago
  Wouter Vermaelen 92b78b33b0 [5/14] fix inline asm: BitmapConverter.cc 12 years ago
  Wouter Vermaelen 7dc6fb3d13 Make our ARM inline asm routines compile in Thumb2 mode 13 years ago
  Wouter Vermaelen 3c2b5a2c81 Simplified mode dispatch in BitmapConverter/CharacterConverter 14 years ago
  Wouter Vermaelen 6307dcda75 Also made 'this-pointer' restrict 14 years ago
  Maarten ter Huurne 6ec4c8a418 Fix link errors when HAVE_32BPP is false but COMPONENT_GL is true. 15 years ago
  Maarten ter Huurne 43840964cb If a component is not present, #define it to 0 instead of not defining it. This way if you forget to include the right header, you get a compile error instead of an object with the wrong contents. 15 years ago
  Wouter Vermaelen 3a12b48098 second round of changes to make code compile in VC++ 16 years ago
  Wouter Vermaelen 2f7172e5ff merged part of mfeingol's work to make openMSX compile with VC++ 16 years ago
  Wouter Vermaelen 0759523a01 added ARM asm routines for screen2/5 rendering / low-scaler 17 years ago
  Wouter Vermaelen 2b5f74f3eb conditionally compile 16bpp/32bpp and scaler code 17 years ago
  Wouter Vermaelen b30766e973 optimized scrn5/7 rendering (see ChangeLog) 17 years ago
  Maarten ter Huurne 19a02e69ec Moved setDisplayMode from .hh to .cc file, since it is too big to inline and not performance critical either. 17 years ago
  Wouter Vermaelen 93e5202951 tiny speedup 17 years ago
  Wouter Vermaelen 5020eaf2ec added optimized clipping routines 17 years ago