123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440 |
- /*************************************************************************/
- /* collision_object_2d.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "collision_object_2d.h"
- #include "scene/scene_string_names.h"
- #include "servers/physics_2d_server.h"
- void CollisionObject2D::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- Transform2D global_transform = get_global_transform();
- if (area)
- Physics2DServer::get_singleton()->area_set_transform(rid, global_transform);
- else
- Physics2DServer::get_singleton()->body_set_state(rid, Physics2DServer::BODY_STATE_TRANSFORM, global_transform);
- last_transform = global_transform;
- RID space = get_world_2d()->get_space();
- if (area) {
- Physics2DServer::get_singleton()->area_set_space(rid, space);
- } else
- Physics2DServer::get_singleton()->body_set_space(rid, space);
- _update_pickable();
- //get space
- }
- case NOTIFICATION_ENTER_CANVAS: {
- if (area)
- Physics2DServer::get_singleton()->area_attach_canvas_instance_id(rid, get_canvas_layer_instance_id());
- else
- Physics2DServer::get_singleton()->body_attach_canvas_instance_id(rid, get_canvas_layer_instance_id());
- }
- case NOTIFICATION_VISIBILITY_CHANGED: {
- _update_pickable();
- } break;
- case NOTIFICATION_TRANSFORM_CHANGED: {
- Transform2D global_transform = get_global_transform();
- if (only_update_transform_changes && global_transform == last_transform) {
- return;
- }
- if (area)
- Physics2DServer::get_singleton()->area_set_transform(rid, global_transform);
- else
- Physics2DServer::get_singleton()->body_set_state(rid, Physics2DServer::BODY_STATE_TRANSFORM, global_transform);
- last_transform = global_transform;
- } break;
- case NOTIFICATION_EXIT_TREE: {
- if (area) {
- Physics2DServer::get_singleton()->area_set_space(rid, RID());
- } else
- Physics2DServer::get_singleton()->body_set_space(rid, RID());
- } break;
- case NOTIFICATION_EXIT_CANVAS: {
- if (area)
- Physics2DServer::get_singleton()->area_attach_canvas_instance_id(rid, 0);
- else
- Physics2DServer::get_singleton()->body_attach_canvas_instance_id(rid, 0);
- }
- }
- }
- uint32_t CollisionObject2D::create_shape_owner(Object *p_owner) {
- ShapeData sd;
- uint32_t id;
- if (shapes.size() == 0) {
- id = 0;
- } else {
- id = shapes.back()->key() + 1;
- }
- sd.owner = p_owner;
- shapes[id] = sd;
- return id;
- }
- void CollisionObject2D::remove_shape_owner(uint32_t owner) {
- ERR_FAIL_COND(!shapes.has(owner));
- shape_owner_clear_shapes(owner);
- shapes.erase(owner);
- }
- void CollisionObject2D::shape_owner_set_disabled(uint32_t p_owner, bool p_disabled) {
- ERR_FAIL_COND(!shapes.has(p_owner));
- ShapeData &sd = shapes[p_owner];
- sd.disabled = p_disabled;
- for (int i = 0; i < sd.shapes.size(); i++) {
- if (area) {
- Physics2DServer::get_singleton()->area_set_shape_disabled(rid, sd.shapes[i].index, p_disabled);
- } else {
- Physics2DServer::get_singleton()->body_set_shape_disabled(rid, sd.shapes[i].index, p_disabled);
- }
- }
- }
- bool CollisionObject2D::is_shape_owner_disabled(uint32_t p_owner) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), false);
- return shapes[p_owner].disabled;
- }
- void CollisionObject2D::shape_owner_set_one_way_collision(uint32_t p_owner, bool p_enable) {
- if (area)
- return; //not for areas
- ERR_FAIL_COND(!shapes.has(p_owner));
- ShapeData &sd = shapes[p_owner];
- sd.one_way_collision = p_enable;
- for (int i = 0; i < sd.shapes.size(); i++) {
- Physics2DServer::get_singleton()->body_set_shape_as_one_way_collision(rid, sd.shapes[i].index, p_enable);
- }
- }
- bool CollisionObject2D::is_shape_owner_one_way_collision_enabled(uint32_t p_owner) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), false);
- return shapes[p_owner].one_way_collision;
- }
- void CollisionObject2D::get_shape_owners(List<uint32_t> *r_owners) {
- for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) {
- r_owners->push_back(E->key());
- }
- }
- Array CollisionObject2D::_get_shape_owners() {
- Array ret;
- for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) {
- ret.push_back(E->key());
- }
- return ret;
- }
- void CollisionObject2D::shape_owner_set_transform(uint32_t p_owner, const Transform2D &p_transform) {
- ERR_FAIL_COND(!shapes.has(p_owner));
- ShapeData &sd = shapes[p_owner];
- sd.xform = p_transform;
- for (int i = 0; i < sd.shapes.size(); i++) {
- if (area) {
- Physics2DServer::get_singleton()->area_set_shape_transform(rid, sd.shapes[i].index, p_transform);
- } else {
- Physics2DServer::get_singleton()->body_set_shape_transform(rid, sd.shapes[i].index, p_transform);
- }
- }
- }
- Transform2D CollisionObject2D::shape_owner_get_transform(uint32_t p_owner) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), Transform2D());
- return shapes[p_owner].xform;
- }
- Object *CollisionObject2D::shape_owner_get_owner(uint32_t p_owner) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), NULL);
- return shapes[p_owner].owner;
- }
- void CollisionObject2D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape2D> &p_shape) {
- ERR_FAIL_COND(!shapes.has(p_owner));
- ERR_FAIL_COND(p_shape.is_null());
- ShapeData &sd = shapes[p_owner];
- ShapeData::Shape s;
- s.index = total_subshapes;
- s.shape = p_shape;
- if (area) {
- Physics2DServer::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform);
- } else {
- Physics2DServer::get_singleton()->body_add_shape(rid, p_shape->get_rid(), sd.xform);
- }
- sd.shapes.push_back(s);
- total_subshapes++;
- }
- int CollisionObject2D::shape_owner_get_shape_count(uint32_t p_owner) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), 0);
- return shapes[p_owner].shapes.size();
- }
- Ref<Shape2D> CollisionObject2D::shape_owner_get_shape(uint32_t p_owner, int p_shape) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), Ref<Shape2D>());
- ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), Ref<Shape2D>());
- return shapes[p_owner].shapes[p_shape].shape;
- }
- int CollisionObject2D::shape_owner_get_shape_index(uint32_t p_owner, int p_shape) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), -1);
- ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), -1);
- return shapes[p_owner].shapes[p_shape].index;
- }
- void CollisionObject2D::shape_owner_remove_shape(uint32_t p_owner, int p_shape) {
- ERR_FAIL_COND(!shapes.has(p_owner));
- ERR_FAIL_INDEX(p_shape, shapes[p_owner].shapes.size());
- int index_to_remove = shapes[p_owner].shapes[p_shape].index;
- if (area) {
- Physics2DServer::get_singleton()->area_remove_shape(rid, index_to_remove);
- } else {
- Physics2DServer::get_singleton()->body_remove_shape(rid, index_to_remove);
- }
- shapes[p_owner].shapes.remove(p_shape);
- for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) {
- for (int i = 0; i < E->get().shapes.size(); i++) {
- if (E->get().shapes[i].index > index_to_remove) {
- E->get().shapes.write[i].index -= 1;
- }
- }
- }
- total_subshapes--;
- }
- void CollisionObject2D::shape_owner_clear_shapes(uint32_t p_owner) {
- ERR_FAIL_COND(!shapes.has(p_owner));
- while (shape_owner_get_shape_count(p_owner) > 0) {
- shape_owner_remove_shape(p_owner, 0);
- }
- }
- uint32_t CollisionObject2D::shape_find_owner(int p_shape_index) const {
- ERR_FAIL_INDEX_V(p_shape_index, total_subshapes, 0);
- for (const Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) {
- for (int i = 0; i < E->get().shapes.size(); i++) {
- if (E->get().shapes[i].index == p_shape_index) {
- return E->key();
- }
- }
- }
- //in theory it should be unreachable
- return 0;
- }
- void CollisionObject2D::set_pickable(bool p_enabled) {
- if (pickable == p_enabled)
- return;
- pickable = p_enabled;
- _update_pickable();
- }
- bool CollisionObject2D::is_pickable() const {
- return pickable;
- }
- void CollisionObject2D::_input_event(Node *p_viewport, const Ref<InputEvent> &p_input_event, int p_shape) {
- if (get_script_instance()) {
- get_script_instance()->call(SceneStringNames::get_singleton()->_input_event, p_viewport, p_input_event, p_shape);
- }
- emit_signal(SceneStringNames::get_singleton()->input_event, p_viewport, p_input_event, p_shape);
- }
- void CollisionObject2D::_mouse_enter() {
- if (get_script_instance()) {
- get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_enter);
- }
- emit_signal(SceneStringNames::get_singleton()->mouse_entered);
- }
- void CollisionObject2D::_mouse_exit() {
- if (get_script_instance()) {
- get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_exit);
- }
- emit_signal(SceneStringNames::get_singleton()->mouse_exited);
- }
- void CollisionObject2D::set_only_update_transform_changes(bool p_enable) {
- only_update_transform_changes = p_enable;
- }
- void CollisionObject2D::_update_pickable() {
- if (!is_inside_tree())
- return;
- bool pickable = this->pickable && is_inside_tree() && is_visible_in_tree();
- if (area)
- Physics2DServer::get_singleton()->area_set_pickable(rid, pickable);
- else
- Physics2DServer::get_singleton()->body_set_pickable(rid, pickable);
- }
- String CollisionObject2D::get_configuration_warning() const {
- String warning = Node2D::get_configuration_warning();
- if (shapes.empty()) {
- if (warning == String()) {
- warning += "\n";
- }
- warning += TTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape2D or CollisionPolygon2D as a child to define its shape.");
- }
- return warning;
- }
- void CollisionObject2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_rid"), &CollisionObject2D::get_rid);
- ClassDB::bind_method(D_METHOD("set_pickable", "enabled"), &CollisionObject2D::set_pickable);
- ClassDB::bind_method(D_METHOD("is_pickable"), &CollisionObject2D::is_pickable);
- ClassDB::bind_method(D_METHOD("create_shape_owner", "owner"), &CollisionObject2D::create_shape_owner);
- ClassDB::bind_method(D_METHOD("remove_shape_owner", "owner_id"), &CollisionObject2D::remove_shape_owner);
- ClassDB::bind_method(D_METHOD("get_shape_owners"), &CollisionObject2D::_get_shape_owners);
- ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform"), &CollisionObject2D::shape_owner_set_transform);
- ClassDB::bind_method(D_METHOD("shape_owner_get_transform", "owner_id"), &CollisionObject2D::shape_owner_get_transform);
- ClassDB::bind_method(D_METHOD("shape_owner_get_owner", "owner_id"), &CollisionObject2D::shape_owner_get_owner);
- ClassDB::bind_method(D_METHOD("shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject2D::shape_owner_set_disabled);
- ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject2D::is_shape_owner_disabled);
- ClassDB::bind_method(D_METHOD("shape_owner_set_one_way_collision", "owner_id", "enable"), &CollisionObject2D::shape_owner_set_one_way_collision);
- ClassDB::bind_method(D_METHOD("is_shape_owner_one_way_collision_enabled", "owner_id"), &CollisionObject2D::is_shape_owner_one_way_collision_enabled);
- ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape"), &CollisionObject2D::shape_owner_add_shape);
- ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject2D::shape_owner_get_shape_count);
- ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape);
- ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape_index);
- ClassDB::bind_method(D_METHOD("shape_owner_remove_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_remove_shape);
- ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes", "owner_id"), &CollisionObject2D::shape_owner_clear_shapes);
- ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject2D::shape_find_owner);
- BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "viewport"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::INT, "shape_idx")));
- ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "viewport", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::INT, "shape_idx")));
- ADD_SIGNAL(MethodInfo("mouse_entered"));
- ADD_SIGNAL(MethodInfo("mouse_exited"));
- ADD_GROUP("Pickable", "input_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "input_pickable"), "set_pickable", "is_pickable");
- ADD_GROUP("", "");
- }
- CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) {
- rid = p_rid;
- area = p_area;
- pickable = true;
- set_notify_transform(true);
- total_subshapes = 0;
- only_update_transform_changes = false;
- if (p_area) {
- Physics2DServer::get_singleton()->area_attach_object_instance_id(rid, get_instance_id());
- } else {
- Physics2DServer::get_singleton()->body_attach_object_instance_id(rid, get_instance_id());
- }
- }
- CollisionObject2D::CollisionObject2D() {
- //owner=
- set_notify_transform(true);
- }
- CollisionObject2D::~CollisionObject2D() {
- Physics2DServer::get_singleton()->free(rid);
- }
|