Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 yıl önce |
Juan Linietsky
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daa1686772
Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers
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6 yıl önce |
Kelly Thomas
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1dc8e7c05f
Improve ClassDB information for some some signal parameters
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6 yıl önce |
Pedro J. Estébanez
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6d0f4a4ad7
Fix picking in CanvasLayer
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6 yıl önce |
Rémi Verschelde
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ab3716bd46
Revert "Take CanvasLayer transform into account for 2D physics"
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6 yıl önce |
Pedro J. Estébanez
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4839e5f6d9
Take CanvasLayer transform into account for 2D physics
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6 yıl önce |
Hein-Pieter van Braam
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0e29f7974b
Reduce unnecessary COW on Vector by make writing explicit
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6 yıl önce |
Juan Linietsky
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13a801430b
Further fixes to KinematicBody2D API, support for sync motion in moving objects
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6 yıl önce |
Chris Bradfield
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a5688ccd90
Improve CollisionObject/CollisionObject2D warning message
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7 yıl önce |
Yuri Chornoivan
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17614f79ea
Fix minor typo: it's -> its
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7 yıl önce |
Juan Linietsky
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cc8dfcc9c0
Before I forget, add warnings on areas without children (should not break anything).
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7 yıl önce |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 yıl önce |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 yıl önce |
damarindra
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b786e7877b
Fix: CollisionObject shape owner indexing is inconsistent
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7 yıl önce |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 yıl önce |
Ignacio Etcheverry
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2f290038d6
Removes type information from method binds
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7 yıl önce |
Indah Sylvia
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5ae78fdf6a
Makes all Godot API's methods Lower Case
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7 yıl önce |
Jakub Grzesik
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567cbfcceb
expose missing CollisionShape API for CollisionObject
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7 yıl önce |
Bojidar Marinov
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4d2642b666
Readd tilemap's shape_transform and bugfixes
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7 yıl önce |
Juan Linietsky
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a808f53020
Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions to them"
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7 yıl önce |
Bojidar Marinov
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80356f925c
Fix #9409, fixup #9370; tileset now has shape transform instead of offset
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7 yıl önce |
Juan Linietsky
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bc509ac7bd
Simplified 2D Kinematicbody.. 3D will wait a bit.
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7 yıl önce |
Juan Linietsky
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6ba1e4677b
-Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap
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7 yıl önce |
Juan Linietsky
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5b3709d309
Removal of InputEvent as built-in Variant type..
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7 yıl önce |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 yıl önce |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 yıl önce |
Juan Linietsky
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da11d6d9e8
Many fixes to make exported scenes work better, still buggy.
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8 yıl önce |
Hein-Pieter van Braam
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411ee71b4d
Rename the _MD macro to D_METHOD
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8 yıl önce |
Hein-Pieter van Braam
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0f687f0ccb
Remove use of _SCS from ADD_METHOD
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8 yıl önce |
Rémi Verschelde
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93ab45b6b5
Style: Fix whole-line commented code
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8 yıl önce |