Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 yıl önce
  Juan Linietsky daa1686772 Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers 6 yıl önce
  Kelly Thomas 1dc8e7c05f Improve ClassDB information for some some signal parameters 6 yıl önce
  Pedro J. Estébanez 6d0f4a4ad7 Fix picking in CanvasLayer 6 yıl önce
  Rémi Verschelde ab3716bd46 Revert "Take CanvasLayer transform into account for 2D physics" 6 yıl önce
  Pedro J. Estébanez 4839e5f6d9 Take CanvasLayer transform into account for 2D physics 6 yıl önce
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit 6 yıl önce
  Juan Linietsky 13a801430b Further fixes to KinematicBody2D API, support for sync motion in moving objects 6 yıl önce
  Chris Bradfield a5688ccd90 Improve CollisionObject/CollisionObject2D warning message 7 yıl önce
  Yuri Chornoivan 17614f79ea Fix minor typo: it's -> its 7 yıl önce
  Juan Linietsky cc8dfcc9c0 Before I forget, add warnings on areas without children (should not break anything). 7 yıl önce
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 yıl önce
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 yıl önce
  damarindra b786e7877b Fix: CollisionObject shape owner indexing is inconsistent 7 yıl önce
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 yıl önce
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 7 yıl önce
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case 7 yıl önce
  Jakub Grzesik 567cbfcceb expose missing CollisionShape API for CollisionObject 7 yıl önce
  Bojidar Marinov 4d2642b666 Readd tilemap's shape_transform and bugfixes 7 yıl önce
  Juan Linietsky a808f53020 Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions to them" 7 yıl önce
  Bojidar Marinov 80356f925c Fix #9409, fixup #9370; tileset now has shape transform instead of offset 7 yıl önce
  Juan Linietsky bc509ac7bd Simplified 2D Kinematicbody.. 3D will wait a bit. 7 yıl önce
  Juan Linietsky 6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap 7 yıl önce
  Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type.. 7 yıl önce
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 yıl önce
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 yıl önce
  Juan Linietsky da11d6d9e8 Many fixes to make exported scenes work better, still buggy. 8 yıl önce
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 8 yıl önce
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 8 yıl önce
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code 8 yıl önce