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- /* -----------------------------------------------------------------------------
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
- Copyright (c) 2007 Ignacio Castano icastano@nvidia.com
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- -------------------------------------------------------------------------- */
- #ifndef SQUISH_CLUSTERFIT_H
- #define SQUISH_CLUSTERFIT_H
- #include "squish.h"
- #include "maths.h"
- #include "simd.h"
- #include "colourfit.h"
- namespace squish {
- class ClusterFit : public ColourFit
- {
- public:
- ClusterFit( ColourSet const* colours, int flags, float* metric );
- private:
- bool ConstructOrdering( Vec3 const& axis, int iteration );
- virtual void Compress3( void* block );
- virtual void Compress4( void* block );
- enum { kMaxIterations = 8 };
- int m_iterationCount;
- Vec3 m_principle;
- u8 m_order[16*kMaxIterations];
- Vec4 m_points_weights[16];
- Vec4 m_xsum_wsum;
- Vec4 m_metric;
- Vec4 m_besterror;
- };
- } // namespace squish
- #endif // ndef SQUISH_CLUSTERFIT_H
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