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- /*************************************************************************/
- /* tile_set.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "tile_set.h"
- bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
- String n = p_name;
- int slash = n.find("/");
- if (slash == -1)
- return false;
- int id = String::to_int(n.c_str(), slash);
- if (!tile_map.has(id))
- create_tile(id);
- String what = n.substr(slash + 1, n.length());
- if (what == "name")
- tile_set_name(id, p_value);
- else if (what == "texture")
- tile_set_texture(id, p_value);
- else if (what == "normal_map")
- tile_set_normal_map(id, p_value);
- else if (what == "tex_offset")
- tile_set_texture_offset(id, p_value);
- else if (what == "material")
- tile_set_material(id, p_value);
- else if (what == "modulate")
- tile_set_modulate(id, p_value);
- else if (what == "region")
- tile_set_region(id, p_value);
- else if (what == "shape")
- tile_set_shape(id, 0, p_value);
- else if (what == "shape_offset") {
- Transform2D xform = tile_get_shape_transform(id, 0);
- xform.set_origin(p_value);
- tile_set_shape_transform(id, 0, xform);
- } else if (what == "shape_transform")
- tile_set_shape_transform(id, 0, p_value);
- else if (what == "shape_one_way")
- tile_set_shape_one_way(id, 0, p_value);
- else if (what == "shapes")
- _tile_set_shapes(id, p_value);
- else if (what == "occluder")
- tile_set_light_occluder(id, p_value);
- else if (what == "occluder_offset")
- tile_set_occluder_offset(id, p_value);
- else if (what == "navigation")
- tile_set_navigation_polygon(id, p_value);
- else if (what == "navigation_offset")
- tile_set_navigation_polygon_offset(id, p_value);
- else
- return false;
- return true;
- }
- bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
- String n = p_name;
- int slash = n.find("/");
- if (slash == -1)
- return false;
- int id = String::to_int(n.c_str(), slash);
- ERR_FAIL_COND_V(!tile_map.has(id), false);
- String what = n.substr(slash + 1, n.length());
- if (what == "name")
- r_ret = tile_get_name(id);
- else if (what == "texture")
- r_ret = tile_get_texture(id);
- else if (what == "normal_map")
- r_ret = tile_get_normal_map(id);
- else if (what == "tex_offset")
- r_ret = tile_get_texture_offset(id);
- else if (what == "material")
- r_ret = tile_get_material(id);
- else if (what == "modulate")
- r_ret = tile_get_modulate(id);
- else if (what == "region")
- r_ret = tile_get_region(id);
- else if (what == "shape")
- r_ret = tile_get_shape(id, 0);
- else if (what == "shape_offset")
- r_ret = tile_get_shape_transform(id, 0).get_origin();
- else if (what == "shape_transform")
- r_ret = tile_get_shape_transform(id, 0);
- else if (what == "shape_one_way")
- r_ret = tile_get_shape_one_way(id, 0);
- else if (what == "shapes")
- r_ret = _tile_get_shapes(id);
- else if (what == "occluder")
- r_ret = tile_get_light_occluder(id);
- else if (what == "occluder_offset")
- r_ret = tile_get_occluder_offset(id);
- else if (what == "navigation")
- r_ret = tile_get_navigation_polygon(id);
- else if (what == "navigation_offset")
- r_ret = tile_get_navigation_polygon_offset(id);
- else
- return false;
- return true;
- }
- void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
- for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
- int id = E->key();
- String pre = itos(id) + "/";
- p_list->push_back(PropertyInfo(Variant::STRING, pre + "name"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "tex_offset"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"));
- p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate"));
- p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "navigation_offset"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "navigation", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
- p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D", PROPERTY_USAGE_EDITOR));
- p_list->push_back(PropertyInfo(Variant::BOOL, pre + "shape_one_way", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
- p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "shapes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- }
- }
- void TileSet::create_tile(int p_id) {
- ERR_FAIL_COND(tile_map.has(p_id));
- tile_map[p_id] = TileData();
- _change_notify("");
- emit_changed();
- }
- void TileSet::tile_set_texture(int p_id, const Ref<Texture> &p_texture) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].texture = p_texture;
- emit_changed();
- }
- Ref<Texture> TileSet::tile_get_texture(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Texture>());
- return tile_map[p_id].texture;
- }
- void TileSet::tile_set_normal_map(int p_id, const Ref<Texture> &p_normal_map) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].normal_map = p_normal_map;
- emit_changed();
- }
- Ref<Texture> TileSet::tile_get_normal_map(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Texture>());
- return tile_map[p_id].normal_map;
- }
- void TileSet::tile_set_material(int p_id, const Ref<ShaderMaterial> &p_material) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].material = p_material;
- emit_changed();
- }
- Ref<ShaderMaterial> TileSet::tile_get_material(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<ShaderMaterial>());
- return tile_map[p_id].material;
- }
- void TileSet::tile_set_modulate(int p_id, const Color &p_modulate) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].modulate = p_modulate;
- emit_changed();
- }
- Color TileSet::tile_get_modulate(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Color(1, 1, 1));
- return tile_map[p_id].modulate;
- }
- void TileSet::tile_set_texture_offset(int p_id, const Vector2 &p_offset) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].offset = p_offset;
- emit_changed();
- }
- Vector2 TileSet::tile_get_texture_offset(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
- return tile_map[p_id].offset;
- }
- void TileSet::tile_set_region(int p_id, const Rect2 &p_region) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].region = p_region;
- emit_changed();
- }
- Rect2 TileSet::tile_get_region(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Rect2());
- return tile_map[p_id].region;
- }
- void TileSet::tile_set_name(int p_id, const String &p_name) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].name = p_name;
- emit_changed();
- }
- String TileSet::tile_get_name(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), String());
- return tile_map[p_id].name;
- }
- void TileSet::tile_clear_shapes(int p_id) {
- tile_map[p_id].shapes_data.clear();
- }
- void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- ShapeData new_data = ShapeData();
- new_data.shape = p_shape;
- new_data.shape_transform = p_transform;
- new_data.one_way_collision = p_one_way;
- tile_map[p_id].shapes_data.push_back(new_data);
- };
- int TileSet::tile_get_shape_count(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
- return tile_map[p_id].shapes_data.size();
- };
- void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- if (tile_map[p_id].shapes_data.size() <= p_shape_id)
- tile_map[p_id].shapes_data.resize(p_shape_id + 1);
- tile_map[p_id].shapes_data[p_shape_id].shape = p_shape;
- emit_changed();
- }
- Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>());
- if (tile_map[p_id].shapes_data.size() > p_shape_id)
- return tile_map[p_id].shapes_data[p_shape_id].shape;
- return Ref<Shape2D>();
- }
- void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- if (tile_map[p_id].shapes_data.size() <= p_shape_id)
- tile_map[p_id].shapes_data.resize(p_shape_id + 1);
- tile_map[p_id].shapes_data[p_shape_id].shape_transform = p_offset;
- emit_changed();
- }
- Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Transform2D());
- if (tile_map[p_id].shapes_data.size() > p_shape_id)
- return tile_map[p_id].shapes_data[p_shape_id].shape_transform;
- return Transform2D();
- }
- void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- if (tile_map[p_id].shapes_data.size() <= p_shape_id)
- tile_map[p_id].shapes_data.resize(p_shape_id + 1);
- tile_map[p_id].shapes_data[p_shape_id].one_way_collision = p_one_way;
- emit_changed();
- }
- bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), false);
- if (tile_map[p_id].shapes_data.size() > p_shape_id)
- return tile_map[p_id].shapes_data[p_shape_id].one_way_collision;
- return false;
- }
- void TileSet::tile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].occluder = p_light_occluder;
- }
- Ref<OccluderPolygon2D> TileSet::tile_get_light_occluder(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>());
- return tile_map[p_id].occluder;
- }
- void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].navigation_polygon_offset = p_offset;
- }
- Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
- return tile_map[p_id].navigation_polygon_offset;
- }
- void TileSet::tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].navigation_polygon = p_navigation_polygon;
- }
- Ref<NavigationPolygon> TileSet::tile_get_navigation_polygon(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<NavigationPolygon>());
- return tile_map[p_id].navigation_polygon;
- }
- void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].occluder_offset = p_offset;
- }
- Vector2 TileSet::tile_get_occluder_offset(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
- return tile_map[p_id].occluder_offset;
- }
- void TileSet::tile_set_shapes(int p_id, const Vector<ShapeData> &p_shapes) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].shapes_data = p_shapes;
- emit_changed();
- }
- Vector<TileSet::ShapeData> TileSet::tile_get_shapes(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector<ShapeData>());
- return tile_map[p_id].shapes_data;
- }
- void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- Vector<ShapeData> shapes_data;
- Transform2D default_transform = tile_get_shape_transform(p_id, 0);
- bool default_one_way = tile_get_shape_one_way(p_id, 0);
- for (int i = 0; i < p_shapes.size(); i++) {
- ShapeData s = ShapeData();
- if (p_shapes[i].get_type() == Variant::OBJECT) {
- Ref<Shape2D> shape = p_shapes[i];
- if (shape.is_null()) continue;
- s.shape = shape;
- s.shape_transform = default_transform;
- s.one_way_collision = default_one_way;
- } else if (p_shapes[i].get_type() == Variant::DICTIONARY) {
- Dictionary d = p_shapes[i];
- if (d.has("shape") && d["shape"].get_type() == Variant::OBJECT)
- s.shape = d["shape"];
- else
- continue;
- if (d.has("shape_transform") && d["shape_transform"].get_type() == Variant::TRANSFORM2D)
- s.shape_transform = d["shape_transform"];
- else if (d.has("shape_offset") && d["shape_offset"].get_type() == Variant::VECTOR2)
- s.shape_transform = Transform2D(0, (Vector2)d["shape_offset"]);
- else
- s.shape_transform = default_transform;
- if (d.has("one_way") && d["one_way"].get_type() == Variant::BOOL)
- s.one_way_collision = d["one_way"];
- else
- s.one_way_collision = default_one_way;
- } else {
- ERR_EXPLAIN("Expected an array of objects or dictionaries for tile_set_shapes");
- ERR_CONTINUE(true);
- }
- shapes_data.push_back(s);
- }
- tile_map[p_id].shapes_data = shapes_data;
- }
- Array TileSet::_tile_get_shapes(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Array());
- Array arr;
- Vector<ShapeData> data = tile_map[p_id].shapes_data;
- for (int i = 0; i < data.size(); i++) {
- Dictionary shape_data;
- shape_data["shape"] = data[i].shape;
- shape_data["shape_transform"] = data[i].shape_transform;
- shape_data["one_way"] = data[i].one_way_collision;
- arr.push_back(shape_data);
- }
- return arr;
- }
- Array TileSet::_get_tiles_ids() const {
- Array arr;
- for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
- arr.push_back(E->key());
- }
- return arr;
- }
- void TileSet::get_tile_list(List<int> *p_tiles) const {
- for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
- p_tiles->push_back(E->key());
- }
- }
- bool TileSet::has_tile(int p_id) const {
- return tile_map.has(p_id);
- }
- void TileSet::remove_tile(int p_id) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map.erase(p_id);
- _change_notify("");
- emit_changed();
- }
- int TileSet::get_last_unused_tile_id() const {
- if (tile_map.size())
- return tile_map.back()->key() + 1;
- else
- return 0;
- }
- int TileSet::find_tile_by_name(const String &p_name) const {
- for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
- if (p_name == E->get().name)
- return E->key();
- }
- return -1;
- }
- void TileSet::clear() {
- tile_map.clear();
- _change_notify("");
- emit_changed();
- }
- void TileSet::_bind_methods() {
- ClassDB::bind_method(D_METHOD("create_tile", "id"), &TileSet::create_tile);
- ClassDB::bind_method(D_METHOD("tile_set_name", "id", "name"), &TileSet::tile_set_name);
- ClassDB::bind_method(D_METHOD("tile_get_name", "id"), &TileSet::tile_get_name);
- ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture"), &TileSet::tile_set_texture);
- ClassDB::bind_method(D_METHOD("tile_get_texture", "id"), &TileSet::tile_get_texture);
- ClassDB::bind_method(D_METHOD("tile_set_normal_map", "id", "normal_map"), &TileSet::tile_set_normal_map);
- ClassDB::bind_method(D_METHOD("tile_get_normal_map", "id"), &TileSet::tile_get_normal_map);
- ClassDB::bind_method(D_METHOD("tile_set_material", "id", "material"), &TileSet::tile_set_material);
- ClassDB::bind_method(D_METHOD("tile_get_material", "id"), &TileSet::tile_get_material);
- ClassDB::bind_method(D_METHOD("tile_set_texture_offset", "id", "texture_offset"), &TileSet::tile_set_texture_offset);
- ClassDB::bind_method(D_METHOD("tile_get_texture_offset", "id"), &TileSet::tile_get_texture_offset);
- ClassDB::bind_method(D_METHOD("tile_set_region", "id", "region"), &TileSet::tile_set_region);
- ClassDB::bind_method(D_METHOD("tile_get_region", "id"), &TileSet::tile_get_region);
- ClassDB::bind_method(D_METHOD("tile_set_shape", "id", "shape_id", "shape"), &TileSet::tile_set_shape);
- ClassDB::bind_method(D_METHOD("tile_get_shape", "id", "shape_id"), &TileSet::tile_get_shape);
- ClassDB::bind_method(D_METHOD("tile_set_shape_transform", "id", "shape_id", "shape_transform"), &TileSet::tile_set_shape_transform);
- ClassDB::bind_method(D_METHOD("tile_get_shape_transform", "id", "shape_id"), &TileSet::tile_get_shape_transform);
- ClassDB::bind_method(D_METHOD("tile_set_shape_one_way", "id", "shape_id", "one_way"), &TileSet::tile_set_shape_one_way);
- ClassDB::bind_method(D_METHOD("tile_get_shape_one_way", "id", "shape_id"), &TileSet::tile_get_shape_one_way);
- ClassDB::bind_method(D_METHOD("tile_add_shape", "id", "shape", "shape_transform", "one_way"), &TileSet::tile_add_shape, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("tile_get_shape_count", "id"), &TileSet::tile_get_shape_count);
- ClassDB::bind_method(D_METHOD("tile_set_shapes", "id", "shapes"), &TileSet::_tile_set_shapes);
- ClassDB::bind_method(D_METHOD("tile_get_shapes", "id"), &TileSet::_tile_get_shapes);
- ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon", "id", "navigation_polygon"), &TileSet::tile_set_navigation_polygon);
- ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon", "id"), &TileSet::tile_get_navigation_polygon);
- ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon_offset", "id", "navigation_polygon_offset"), &TileSet::tile_set_navigation_polygon_offset);
- ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon_offset", "id"), &TileSet::tile_get_navigation_polygon_offset);
- ClassDB::bind_method(D_METHOD("tile_set_light_occluder", "id", "light_occluder"), &TileSet::tile_set_light_occluder);
- ClassDB::bind_method(D_METHOD("tile_get_light_occluder", "id"), &TileSet::tile_get_light_occluder);
- ClassDB::bind_method(D_METHOD("tile_set_occluder_offset", "id", "occluder_offset"), &TileSet::tile_set_occluder_offset);
- ClassDB::bind_method(D_METHOD("tile_get_occluder_offset", "id"), &TileSet::tile_get_occluder_offset);
- ClassDB::bind_method(D_METHOD("remove_tile", "id"), &TileSet::remove_tile);
- ClassDB::bind_method(D_METHOD("clear"), &TileSet::clear);
- ClassDB::bind_method(D_METHOD("get_last_unused_tile_id"), &TileSet::get_last_unused_tile_id);
- ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &TileSet::find_tile_by_name);
- ClassDB::bind_method(D_METHOD("get_tiles_ids"), &TileSet::_get_tiles_ids);
- }
- TileSet::TileSet() {
- }
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