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- /*************************************************************************/
- /* texture_rect.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "texture_rect.h"
- #include "servers/visual_server.h"
- void TextureRect::_notification(int p_what) {
- if (p_what == NOTIFICATION_DRAW) {
- if (texture.is_null())
- return;
- switch (stretch_mode) {
- case STRETCH_SCALE_ON_EXPAND: {
- Size2 s = expand ? get_size() : texture->get_size();
- draw_texture_rect(texture, Rect2(Point2(), s), false);
- } break;
- case STRETCH_SCALE: {
- draw_texture_rect(texture, Rect2(Point2(), get_size()), false);
- } break;
- case STRETCH_TILE: {
- draw_texture_rect(texture, Rect2(Point2(), get_size()), true);
- } break;
- case STRETCH_KEEP: {
- draw_texture_rect(texture, Rect2(Point2(), texture->get_size()), false);
- } break;
- case STRETCH_KEEP_CENTERED: {
- Vector2 ofs = (get_size() - texture->get_size()) / 2;
- draw_texture_rect(texture, Rect2(ofs, texture->get_size()), false);
- } break;
- case STRETCH_KEEP_ASPECT_CENTERED:
- case STRETCH_KEEP_ASPECT: {
- Size2 size = get_size();
- int tex_width = texture->get_width() * size.height / texture->get_height();
- int tex_height = size.height;
- if (tex_width > size.width) {
- tex_width = size.width;
- tex_height = texture->get_height() * tex_width / texture->get_width();
- }
- int ofs_x = 0;
- int ofs_y = 0;
- if (stretch_mode == STRETCH_KEEP_ASPECT_CENTERED) {
- ofs_x += (size.width - tex_width) / 2;
- ofs_y += (size.height - tex_height) / 2;
- }
- draw_texture_rect(texture, Rect2(ofs_x, ofs_y, tex_width, tex_height));
- } break;
- case STRETCH_KEEP_ASPECT_COVERED: {
- Size2 size = get_size();
- Size2 tex_size = texture->get_size();
- Size2 scaleSize(size.width / tex_size.width, size.height / tex_size.height);
- float scale = scaleSize.width > scaleSize.height ? scaleSize.width : scaleSize.height;
- Size2 scaledTexSize = tex_size * scale;
- Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
- draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size / scale));
- } break;
- }
- }
- }
- Size2 TextureRect::get_minimum_size() const {
- if (!expand && !texture.is_null())
- return texture->get_size();
- else
- return Size2();
- }
- void TextureRect::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TextureRect::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &TextureRect::get_texture);
- ClassDB::bind_method(D_METHOD("set_expand", "enable"), &TextureRect::set_expand);
- ClassDB::bind_method(D_METHOD("has_expand"), &TextureRect::has_expand);
- ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
- ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode);
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
- ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
- ADD_PROPERTYNO(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
- BIND_ENUM_CONSTANT(STRETCH_SCALE_ON_EXPAND);
- BIND_ENUM_CONSTANT(STRETCH_SCALE);
- BIND_ENUM_CONSTANT(STRETCH_TILE);
- BIND_ENUM_CONSTANT(STRETCH_KEEP);
- BIND_ENUM_CONSTANT(STRETCH_KEEP_CENTERED);
- BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT);
- BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED);
- BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
- }
- void TextureRect::set_texture(const Ref<Texture> &p_tex) {
- texture = p_tex;
- update();
- /*
- if (texture.is_valid())
- texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
- */
- minimum_size_changed();
- }
- Ref<Texture> TextureRect::get_texture() const {
- return texture;
- }
- void TextureRect::set_expand(bool p_expand) {
- expand = p_expand;
- update();
- minimum_size_changed();
- }
- bool TextureRect::has_expand() const {
- return expand;
- }
- void TextureRect::set_stretch_mode(StretchMode p_mode) {
- stretch_mode = p_mode;
- update();
- }
- TextureRect::StretchMode TextureRect::get_stretch_mode() const {
- return stretch_mode;
- }
- TextureRect::TextureRect() {
- expand = false;
- set_mouse_filter(MOUSE_FILTER_PASS);
- stretch_mode = STRETCH_SCALE_ON_EXPAND;
- }
- TextureRect::~TextureRect() {
- }
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