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- /*************************************************************************/
- /* tab_container.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef TAB_CONTAINER_H
- #define TAB_CONTAINER_H
- #include "scene/gui/control.h"
- #include "scene/gui/popup.h"
- class TabContainer : public Control {
- GDCLASS(TabContainer, Control);
- public:
- enum TabAlign {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT
- };
- private:
- int mouse_x_cache;
- int first_tab_cache;
- int tabs_ofs_cache;
- int last_tab_cache;
- int current;
- int previous;
- bool tabs_visible;
- bool buttons_visible_cache;
- TabAlign align;
- Control *_get_tab(int p_idx) const;
- int _get_top_margin() const;
- Popup *popup;
- Vector<Control *> _get_tabs() const;
- int _get_tab_width(int p_index) const;
- protected:
- void _child_renamed_callback();
- void _gui_input(const Ref<InputEvent> &p_event);
- void _notification(int p_what);
- virtual void add_child_notify(Node *p_child);
- virtual void remove_child_notify(Node *p_child);
- static void _bind_methods();
- public:
- void set_tab_align(TabAlign p_align);
- TabAlign get_tab_align() const;
- void set_tabs_visible(bool p_visibe);
- bool are_tabs_visible() const;
- void set_tab_title(int p_tab, const String &p_title);
- String get_tab_title(int p_tab) const;
- void set_tab_icon(int p_tab, const Ref<Texture> &p_icon);
- Ref<Texture> get_tab_icon(int p_tab) const;
- void set_tab_disabled(int p_tab, bool p_disabled);
- bool get_tab_disabled(int p_tab) const;
- int get_tab_count() const;
- void set_current_tab(int p_current);
- int get_current_tab() const;
- int get_previous_tab() const;
- Control *get_tab_control(int p_idx) const;
- Control *get_current_tab_control() const;
- virtual Size2 get_minimum_size() const;
- virtual void get_translatable_strings(List<String> *p_strings) const;
- void set_popup(Node *p_popup);
- Popup *get_popup() const;
- TabContainer();
- };
- VARIANT_ENUM_CAST(TabContainer::TabAlign);
- #endif // TAB_CONTAINER_H
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