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- /*************************************************************************/
- /* popup_menu.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef POPUP_MENU_H
- #define POPUP_MENU_H
- #include "scene/gui/popup.h"
- /**
- @author Juan Linietsky <reduzio@gmail.com>
- */
- class PopupMenu : public Popup {
- GDCLASS(PopupMenu, Popup);
- struct Item {
- Ref<Texture> icon;
- String text;
- String xl_text;
- bool checked;
- bool checkable;
- bool separator;
- bool disabled;
- int ID;
- Variant metadata;
- String submenu;
- String tooltip;
- uint32_t accel;
- int _ofs_cache;
- int h_ofs;
- Ref<ShortCut> shortcut;
- bool shortcut_is_global;
- Item() {
- checked = false;
- checkable = false;
- separator = false;
- accel = 0;
- disabled = false;
- _ofs_cache = 0;
- h_ofs = 0;
- shortcut_is_global = false;
- }
- };
- Timer *submenu_timer;
- List<Rect2> autohide_areas;
- Vector<Item> items;
- int mouse_over;
- int submenu_over;
- Rect2 parent_rect;
- String _get_accel_text(int p_item) const;
- int _get_mouse_over(const Point2 &p_over) const;
- virtual Size2 get_minimum_size() const;
- void _gui_input(const Ref<InputEvent> &p_event);
- void _activate_submenu(int over);
- void _submenu_timeout();
- bool invalidated_click;
- bool hide_on_item_selection;
- bool hide_on_checkable_item_selection;
- Vector2 moved;
- Array _get_items() const;
- void _set_items(const Array &p_items);
- Map<Ref<ShortCut>, int> shortcut_refcount;
- void _ref_shortcut(Ref<ShortCut> p_sc);
- void _unref_shortcut(Ref<ShortCut> p_sc);
- protected:
- virtual bool has_point(const Point2 &p_point) const;
- friend class MenuButton;
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_submenu_item(const String &p_label, const String &p_submenu, int p_ID = -1);
- void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
- void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
- void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
- void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
- void set_item_text(int p_idx, const String &p_text);
- void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
- void set_item_checked(int p_idx, bool p_checked);
- void set_item_id(int p_idx, int p_ID);
- void set_item_accelerator(int p_idx, uint32_t p_accel);
- void set_item_metadata(int p_idx, const Variant &p_meta);
- void set_item_disabled(int p_idx, bool p_disabled);
- void set_item_submenu(int p_idx, const String &p_submenu);
- void set_item_as_separator(int p_idx, bool p_separator);
- void set_item_as_checkable(int p_idx, bool p_checkable);
- void set_item_tooltip(int p_idx, const String &p_tooltip);
- void set_item_shortcut(int p_idx, const Ref<ShortCut> &p_shortcut, bool p_global = false);
- void set_item_h_offset(int p_idx, int p_offset);
- void toggle_item_checked(int p_idx);
- String get_item_text(int p_idx) const;
- int get_item_idx_from_text(const String &text) const;
- Ref<Texture> get_item_icon(int p_idx) const;
- bool is_item_checked(int p_idx) const;
- int get_item_id(int p_idx) const;
- int get_item_index(int p_ID) const;
- uint32_t get_item_accelerator(int p_idx) const;
- Variant get_item_metadata(int p_idx) const;
- bool is_item_disabled(int p_idx) const;
- String get_item_submenu(int p_idx) const;
- bool is_item_separator(int p_idx) const;
- bool is_item_checkable(int p_idx) const;
- String get_item_tooltip(int p_idx) const;
- Ref<ShortCut> get_item_shortcut(int p_idx) const;
- int get_item_count() const;
- bool activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only = false);
- void activate_item(int p_item);
- void remove_item(int p_idx);
- void add_separator();
- void clear();
- void set_parent_rect(const Rect2 &p_rect);
- virtual String get_tooltip(const Point2 &p_pos) const;
- virtual void get_translatable_strings(List<String> *p_strings) const;
- void add_autohide_area(const Rect2 &p_area);
- void clear_autohide_areas();
- void set_invalidate_click_until_motion();
- void set_hide_on_item_selection(bool p_enabled);
- bool is_hide_on_item_selection();
- void set_hide_on_checkable_item_selection(bool p_enabled);
- bool is_hide_on_checkable_item_selection();
- PopupMenu();
- ~PopupMenu();
- };
- #endif
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