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- /*************************************************************************/
- /* tile_set_editor_plugin.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "tile_set_editor_plugin.h"
- #include "scene/2d/physics_body_2d.h"
- #include "scene/2d/sprite.h"
- void TileSetEditor::edit(const Ref<TileSet> &p_tileset) {
- tileset = p_tileset;
- }
- void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
- for (int i = 0; i < p_node->get_child_count(); i++) {
- Node *child = p_node->get_child(i);
- if (!Object::cast_to<Sprite>(child)) {
- if (child->get_child_count() > 0) {
- _import_node(child, p_library);
- }
- continue;
- }
- Sprite *mi = Object::cast_to<Sprite>(child);
- Ref<Texture> texture = mi->get_texture();
- Ref<Texture> normal_map = mi->get_normal_map();
- Ref<ShaderMaterial> material = mi->get_material();
- if (texture.is_null())
- continue;
- int id = p_library->find_tile_by_name(mi->get_name());
- if (id < 0) {
- id = p_library->get_last_unused_tile_id();
- p_library->create_tile(id);
- p_library->tile_set_name(id, mi->get_name());
- }
- p_library->tile_set_texture(id, texture);
- p_library->tile_set_normal_map(id, normal_map);
- p_library->tile_set_material(id, material);
- p_library->tile_set_modulate(id, mi->get_modulate());
- Vector2 phys_offset;
- Size2 s;
- if (mi->is_region()) {
- s = mi->get_region_rect().size;
- p_library->tile_set_region(id, mi->get_region_rect());
- } else {
- const int frame = mi->get_frame();
- const int hframes = mi->get_hframes();
- s = texture->get_size() / Size2(hframes, mi->get_vframes());
- p_library->tile_set_region(id, Rect2(Vector2(frame % hframes, frame / hframes) * s, s));
- }
- if (mi->is_centered()) {
- phys_offset += -s / 2;
- }
- Vector<TileSet::ShapeData> collisions;
- Ref<NavigationPolygon> nav_poly;
- Ref<OccluderPolygon2D> occluder;
- bool found_collisions = false;
- for (int j = 0; j < mi->get_child_count(); j++) {
- Node *child2 = mi->get_child(j);
- if (Object::cast_to<NavigationPolygonInstance>(child2))
- nav_poly = Object::cast_to<NavigationPolygonInstance>(child2)->get_navigation_polygon();
- if (Object::cast_to<LightOccluder2D>(child2))
- occluder = Object::cast_to<LightOccluder2D>(child2)->get_occluder_polygon();
- if (!Object::cast_to<StaticBody2D>(child2))
- continue;
- found_collisions = true;
- StaticBody2D *sb = Object::cast_to<StaticBody2D>(child2);
- List<uint32_t> shapes;
- sb->get_shape_owners(&shapes);
- for (List<uint32_t>::Element *E = shapes.front(); E; E = E->next()) {
- if (sb->is_shape_owner_disabled(E->get())) continue;
- Transform2D shape_transform = sb->shape_owner_get_transform(E->get());
- bool one_way = sb->is_shape_owner_one_way_collision_enabled(E->get());
- shape_transform.set_origin(shape_transform.get_origin() - phys_offset);
- for (int k = 0; k < sb->shape_owner_get_shape_count(E->get()); k++) {
- Ref<Shape2D> shape = sb->shape_owner_get_shape(E->get(), k);
- TileSet::ShapeData shape_data;
- shape_data.shape = shape;
- shape_data.shape_transform = shape_transform;
- shape_data.one_way_collision = one_way;
- collisions.push_back(shape_data);
- }
- }
- }
- if (found_collisions) {
- p_library->tile_set_shapes(id, collisions);
- }
- p_library->tile_set_texture_offset(id, mi->get_offset());
- p_library->tile_set_navigation_polygon(id, nav_poly);
- p_library->tile_set_light_occluder(id, occluder);
- p_library->tile_set_occluder_offset(id, -phys_offset);
- p_library->tile_set_navigation_polygon_offset(id, -phys_offset);
- }
- }
- void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge) {
- if (!p_merge)
- p_library->clear();
- _import_node(p_scene, p_library);
- }
- void TileSetEditor::_menu_confirm() {
- switch (option) {
- case MENU_OPTION_MERGE_FROM_SCENE:
- case MENU_OPTION_CREATE_FROM_SCENE: {
- EditorNode *en = editor;
- Node *scene = en->get_edited_scene();
- if (!scene)
- break;
- _import_scene(scene, tileset, option == MENU_OPTION_MERGE_FROM_SCENE);
- } break;
- }
- }
- void TileSetEditor::_name_dialog_confirm(const String &name) {
- switch (option) {
- case MENU_OPTION_REMOVE_ITEM: {
- int id = tileset->find_tile_by_name(name);
- if (id < 0 && name.is_valid_integer())
- id = name.to_int();
- if (tileset->has_tile(id)) {
- tileset->remove_tile(id);
- } else {
- err_dialog->set_text(TTR("Could not find tile:") + " " + name);
- err_dialog->popup_centered(Size2(300, 60));
- }
- } break;
- }
- }
- void TileSetEditor::_menu_cbk(int p_option) {
- option = p_option;
- switch (p_option) {
- case MENU_OPTION_ADD_ITEM: {
- tileset->create_tile(tileset->get_last_unused_tile_id());
- } break;
- case MENU_OPTION_REMOVE_ITEM: {
- nd->set_title(TTR("Remove Item"));
- nd->set_text(TTR("Item name or ID:"));
- nd->popup_centered(Size2(300, 95));
- } break;
- case MENU_OPTION_CREATE_FROM_SCENE: {
- cd->set_text(TTR("Create from scene?"));
- cd->popup_centered(Size2(300, 60));
- } break;
- case MENU_OPTION_MERGE_FROM_SCENE: {
- cd->set_text(TTR("Merge from scene?"));
- cd->popup_centered(Size2(300, 60));
- } break;
- }
- }
- Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge) {
- _import_scene(p_base_scene, ml, p_merge);
- return OK;
- }
- void TileSetEditor::_bind_methods() {
- ClassDB::bind_method("_menu_cbk", &TileSetEditor::_menu_cbk);
- ClassDB::bind_method("_menu_confirm", &TileSetEditor::_menu_confirm);
- ClassDB::bind_method("_name_dialog_confirm", &TileSetEditor::_name_dialog_confirm);
- }
- TileSetEditor::TileSetEditor(EditorNode *p_editor) {
- Panel *panel = memnew(Panel);
- panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- add_child(panel);
- MenuButton *options = memnew(MenuButton);
- panel->add_child(options);
- options->set_position(Point2(1, 1));
- options->set_text("Theme");
- options->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM);
- options->get_popup()->add_item(TTR("Remove Item"), MENU_OPTION_REMOVE_ITEM);
- options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Create from Scene"), MENU_OPTION_CREATE_FROM_SCENE);
- options->get_popup()->add_item(TTR("Merge from Scene"), MENU_OPTION_MERGE_FROM_SCENE);
- options->get_popup()->connect("id_pressed", this, "_menu_cbk");
- editor = p_editor;
- cd = memnew(ConfirmationDialog);
- add_child(cd);
- cd->get_ok()->connect("pressed", this, "_menu_confirm");
- nd = memnew(EditorNameDialog);
- add_child(nd);
- nd->set_hide_on_ok(true);
- nd->get_line_edit()->set_margin(MARGIN_TOP, 28);
- nd->connect("name_confirmed", this, "_name_dialog_confirm");
- err_dialog = memnew(AcceptDialog);
- add_child(err_dialog);
- err_dialog->set_title(TTR("Error"));
- }
- void TileSetEditorPlugin::edit(Object *p_node) {
- if (Object::cast_to<TileSet>(p_node)) {
- tileset_editor->edit(Object::cast_to<TileSet>(p_node));
- tileset_editor->show();
- } else
- tileset_editor->hide();
- }
- bool TileSetEditorPlugin::handles(Object *p_node) const {
- return p_node->is_class("TileSet");
- }
- void TileSetEditorPlugin::make_visible(bool p_visible) {
- if (p_visible)
- tileset_editor->show();
- else
- tileset_editor->hide();
- }
- TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) {
- tileset_editor = memnew(TileSetEditor(p_node));
- p_node->get_viewport()->add_child(tileset_editor);
- tileset_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- tileset_editor->set_anchor(MARGIN_BOTTOM, Control::ANCHOR_BEGIN);
- tileset_editor->set_end(Point2(0, 22));
- tileset_editor->hide();
- }
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