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- /*************************************************************************/
- /* spatial_editor_plugin.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef SPATIAL_EDITOR_PLUGIN_H
- #define SPATIAL_EDITOR_PLUGIN_H
- #include "editor/editor_node.h"
- #include "editor/editor_plugin.h"
- #include "scene/3d/immediate_geometry.h"
- #include "scene/3d/light.h"
- #include "scene/3d/visual_instance.h"
- #include "scene/gui/panel_container.h"
- /**
- @author Juan Linietsky <reduzio@gmail.com>
- */
- class Camera;
- class SpatialEditor;
- class SpatialEditorGizmos;
- class SpatialEditorGizmo : public SpatialGizmo {
- GDCLASS(SpatialEditorGizmo, SpatialGizmo);
- bool selected;
- bool instanced;
- public:
- void set_selected(bool p_selected) { selected = p_selected; }
- bool is_selected() const { return selected; }
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
- virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum);
- virtual bool intersect_ray(const Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false);
- SpatialEditorGizmo();
- };
- class SpatialEditorViewport : public Control {
- GDCLASS(SpatialEditorViewport, Control);
- friend class SpatialEditor;
- enum {
- VIEW_TOP,
- VIEW_BOTTOM,
- VIEW_LEFT,
- VIEW_RIGHT,
- VIEW_FRONT,
- VIEW_REAR,
- VIEW_CENTER_TO_ORIGIN,
- VIEW_CENTER_TO_SELECTION,
- VIEW_ALIGN_SELECTION_WITH_VIEW,
- VIEW_PERSPECTIVE,
- VIEW_ENVIRONMENT,
- VIEW_ORTHOGONAL,
- VIEW_HALF_RESOLUTION,
- VIEW_AUDIO_LISTENER,
- VIEW_AUDIO_DOPPLER,
- VIEW_GIZMOS,
- VIEW_INFORMATION,
- VIEW_DISPLAY_NORMAL,
- VIEW_DISPLAY_WIREFRAME,
- VIEW_DISPLAY_OVERDRAW,
- VIEW_DISPLAY_SHADELESS,
- };
- public:
- enum {
- GIZMO_BASE_LAYER = 27,
- GIZMO_EDIT_LAYER = 26,
- GIZMO_GRID_LAYER = 25
- };
- private:
- int index;
- String name;
- void _menu_option(int p_option);
- Size2 prev_size;
- Spatial *preview_node;
- Rect3 *preview_bounds;
- Vector<String> selected_files;
- AcceptDialog *accept;
- Node *target_node;
- Point2 drop_pos;
- EditorNode *editor;
- EditorData *editor_data;
- EditorSelection *editor_selection;
- UndoRedo *undo_redo;
- Button *preview_camera;
- ViewportContainer *viewport_container;
- MenuButton *view_menu;
- Control *surface;
- Viewport *viewport;
- Camera *camera;
- bool transforming;
- bool orthogonal;
- float gizmo_scale;
- bool freelook_active;
- real_t freelook_speed;
- PanelContainer *info;
- Label *info_label;
- struct _RayResult {
- Spatial *item;
- float depth;
- int handle;
- _FORCE_INLINE_ bool operator<(const _RayResult &p_rr) const { return depth < p_rr.depth; }
- };
- void _update_name();
- void _compute_edit(const Point2 &p_point);
- void _clear_selected();
- void _select_clicked(bool p_append, bool p_single);
- void _select(Spatial *p_node, bool p_append, bool p_single);
- ObjectID _select_ray(const Point2 &p_pos, bool p_append, bool &r_includes_current, int *r_gizmo_handle = NULL, bool p_alt_select = false);
- void _find_items_at_pos(const Point2 &p_pos, bool &r_includes_current, Vector<_RayResult> &results, bool p_alt_select = false);
- Vector3 _get_ray_pos(const Vector2 &p_pos) const;
- Vector3 _get_ray(const Vector2 &p_pos) const;
- Point2 _point_to_screen(const Vector3 &p_point);
- Transform _get_camera_transform() const;
- int get_selected_count() const;
- Vector3 _get_camera_position() const;
- Vector3 _get_camera_normal() const;
- Vector3 _get_screen_to_space(const Vector3 &p_vector3);
- void _select_region();
- bool _gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only = false);
- float get_znear() const;
- float get_zfar() const;
- float get_fov() const;
- ObjectID clicked;
- Vector<_RayResult> selection_results;
- bool clicked_includes_current;
- bool clicked_wants_append;
- PopupMenu *selection_menu;
- enum NavigationScheme {
- NAVIGATION_GODOT,
- NAVIGATION_MAYA,
- NAVIGATION_MODO,
- };
- enum NavigationZoomStyle {
- NAVIGATION_ZOOM_VERTICAL,
- NAVIGATION_ZOOM_HORIZONTAL
- };
- enum NavigationMode {
- NAVIGATION_NONE,
- NAVIGATION_PAN,
- NAVIGATION_ZOOM,
- NAVIGATION_ORBIT,
- NAVIGATION_LOOK
- };
- enum TransformMode {
- TRANSFORM_NONE,
- TRANSFORM_ROTATE,
- TRANSFORM_TRANSLATE,
- TRANSFORM_SCALE
- };
- enum TransformPlane {
- TRANSFORM_VIEW,
- TRANSFORM_X_AXIS,
- TRANSFORM_Y_AXIS,
- TRANSFORM_Z_AXIS,
- TRANSFORM_YZ,
- TRANSFORM_XZ,
- TRANSFORM_XY,
- };
- struct EditData {
- TransformMode mode;
- TransformPlane plane;
- Transform original;
- Vector3 click_ray;
- Vector3 click_ray_pos;
- Vector3 center;
- Vector3 orig_gizmo_pos;
- int edited_gizmo;
- Point2 mouse_pos;
- bool snap;
- Ref<SpatialEditorGizmo> gizmo;
- int gizmo_handle;
- Variant gizmo_initial_value;
- Vector3 gizmo_initial_pos;
- } _edit;
- struct Cursor {
- Vector3 pos;
- float x_rot, y_rot, distance;
- Vector3 eye_pos; // Used in freelook mode
- bool region_select;
- Point2 region_begin, region_end;
- Cursor() {
- x_rot = y_rot = 0.5;
- distance = 4;
- region_select = false;
- }
- };
- // Viewport camera supports movement smoothing,
- // so one cursor is the real cursor, while the other can be an interpolated version.
- Cursor cursor; // Immediate cursor
- Cursor camera_cursor; // That one may be interpolated (don't modify this one except for smoothing purposes)
- void scale_cursor_distance(real_t scale);
- void set_freelook_active(bool active_now);
- void scale_freelook_speed(real_t scale);
- real_t zoom_indicator_delay;
- RID move_gizmo_instance[3], move_plane_gizmo_instance[3], rotate_gizmo_instance[3], scale_gizmo_instance[3];
- String last_message;
- String message;
- float message_time;
- void set_message(String p_message, float p_time = 5);
- //
- void _update_camera(float p_interp_delta);
- Transform to_camera_transform(const Cursor &p_cursor) const;
- void _draw();
- void _smouseenter();
- void _smouseexit();
- void _sinput(const Ref<InputEvent> &p_event);
- void _update_freelook(real_t delta);
- SpatialEditor *spatial_editor;
- Camera *previewing;
- Camera *preview;
- void _preview_exited_scene();
- void _toggle_camera_preview(bool);
- void _init_gizmo_instance(int p_idx);
- void _finish_gizmo_instances();
- void _selection_result_pressed(int);
- void _selection_menu_hide();
- void _list_select(Ref<InputEventMouseButton> b);
- Point2i _get_warped_mouse_motion(const Ref<InputEventMouseMotion> &p_ev_mouse_motion) const;
- Vector3 _get_instance_position(const Point2 &p_pos) const;
- static Rect3 _calculate_spatial_bounds(const Spatial *p_parent, const Rect3 p_bounds);
- void _create_preview(const Vector<String> &files) const;
- void _remove_preview();
- bool _cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node);
- bool _create_instance(Node *parent, String &path, const Point2 &p_point);
- void _perform_drop_data();
- bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
- void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void update_transform_gizmo_view();
- void set_can_preview(Camera *p_preview);
- void set_state(const Dictionary &p_state);
- Dictionary get_state() const;
- void reset();
- bool is_freelook_active() const { return freelook_active; }
- void focus_selection();
- void assign_pending_data_pointers(
- Spatial *p_preview_node,
- Rect3 *p_preview_bounds,
- AcceptDialog *p_accept);
- Viewport *get_viewport_node() { return viewport; }
- SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index);
- };
- class SpatialEditorSelectedItem : public Object {
- GDCLASS(SpatialEditorSelectedItem, Object);
- public:
- Rect3 aabb;
- Transform original; // original location when moving
- Transform original_local;
- Transform last_xform; // last transform
- Spatial *sp;
- RID sbox_instance;
- SpatialEditorSelectedItem() { sp = NULL; }
- ~SpatialEditorSelectedItem();
- };
- class SpatialEditorViewportContainer : public Container {
- GDCLASS(SpatialEditorViewportContainer, Container)
- public:
- enum View {
- VIEW_USE_1_VIEWPORT,
- VIEW_USE_2_VIEWPORTS,
- VIEW_USE_2_VIEWPORTS_ALT,
- VIEW_USE_3_VIEWPORTS,
- VIEW_USE_3_VIEWPORTS_ALT,
- VIEW_USE_4_VIEWPORTS,
- };
- private:
- View view;
- bool mouseover;
- float ratio_h;
- float ratio_v;
- bool dragging_v;
- bool dragging_h;
- Vector2 drag_begin_pos;
- Vector2 drag_begin_ratio;
- void _gui_input(const Ref<InputEvent> &p_event);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void set_view(View p_view);
- View get_view();
- SpatialEditorViewportContainer();
- };
- class SpatialEditor : public VBoxContainer {
- GDCLASS(SpatialEditor, VBoxContainer);
- public:
- enum ToolMode {
- TOOL_MODE_SELECT,
- TOOL_MODE_MOVE,
- TOOL_MODE_ROTATE,
- TOOL_MODE_SCALE,
- TOOL_MODE_LIST_SELECT,
- TOOL_MAX
- };
- private:
- static const unsigned int VIEWPORTS_COUNT = 4;
- EditorNode *editor;
- EditorSelection *editor_selection;
- SpatialEditorViewportContainer *viewport_base;
- SpatialEditorViewport *viewports[VIEWPORTS_COUNT];
- VSplitContainer *shader_split;
- HSplitContainer *palette_split;
- /////
- ToolMode tool_mode;
- bool orthogonal;
- VisualServer::ScenarioDebugMode scenario_debug;
- RID origin;
- RID origin_instance;
- RID grid[3];
- RID grid_instance[3];
- bool grid_visible[3]; //currently visible
- float last_grid_snap;
- bool grid_enable[3]; //should be always visible if true
- bool grid_enabled;
- Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[3], scale_gizmo[3];
- Ref<SpatialMaterial> gizmo_color[3];
- Ref<SpatialMaterial> plane_gizmo_color[3];
- Ref<SpatialMaterial> gizmo_hl;
- int over_gizmo_handle;
- Ref<ArrayMesh> selection_box;
- RID indicators;
- RID indicators_instance;
- RID cursor_mesh;
- RID cursor_instance;
- Ref<SpatialMaterial> indicator_mat;
- Ref<SpatialMaterial> cursor_material;
- // Scene drag and drop support
- Spatial *preview_node;
- Rect3 preview_bounds;
- /*
- struct Selected {
- AABB aabb;
- Transform original; // original location when moving
- Transform last_xform; // last transform
- Spatial *sp;
- RID poly_instance;
- };
- Map<uint32_t,Selected> selected;
- */
- struct Gizmo {
- bool visible;
- float scale;
- Transform transform;
- } gizmo;
- enum MenuOption {
- MENU_TOOL_SELECT,
- MENU_TOOL_MOVE,
- MENU_TOOL_ROTATE,
- MENU_TOOL_SCALE,
- MENU_TOOL_LIST_SELECT,
- MENU_TRANSFORM_USE_SNAP,
- MENU_TRANSFORM_CONFIGURE_SNAP,
- MENU_TRANSFORM_LOCAL_COORDS,
- MENU_TRANSFORM_DIALOG,
- MENU_VIEW_USE_1_VIEWPORT,
- MENU_VIEW_USE_2_VIEWPORTS,
- MENU_VIEW_USE_2_VIEWPORTS_ALT,
- MENU_VIEW_USE_3_VIEWPORTS,
- MENU_VIEW_USE_3_VIEWPORTS_ALT,
- MENU_VIEW_USE_4_VIEWPORTS,
- MENU_VIEW_ORIGIN,
- MENU_VIEW_GRID,
- MENU_VIEW_CAMERA_SETTINGS,
- };
- Button *tool_button[TOOL_MAX];
- MenuButton *transform_menu;
- MenuButton *view_menu;
- AcceptDialog *accept;
- ConfirmationDialog *snap_dialog;
- ConfirmationDialog *xform_dialog;
- ConfirmationDialog *settings_dialog;
- bool snap_enabled;
- LineEdit *snap_translate;
- LineEdit *snap_rotate;
- LineEdit *snap_scale;
- PanelContainer *menu_panel;
- LineEdit *xform_translate[3];
- LineEdit *xform_rotate[3];
- LineEdit *xform_scale[3];
- OptionButton *xform_type;
- VBoxContainer *settings_vbc;
- SpinBox *settings_fov;
- SpinBox *settings_znear;
- SpinBox *settings_zfar;
- void _xform_dialog_action();
- void _menu_item_pressed(int p_option);
- HBoxContainer *hbc_menu;
- //
- //
- void _generate_selection_box();
- UndoRedo *undo_redo;
- void _instance_scene();
- void _init_indicators();
- void _finish_indicators();
- void _toggle_maximize_view(Object *p_viewport);
- Node *custom_camera;
- Object *_get_editor_data(Object *p_what);
- Ref<Environment> viewport_environment;
- Spatial *selected;
- void _request_gizmo(Object *p_obj);
- static SpatialEditor *singleton;
- void _node_removed(Node *p_node);
- SpatialEditorGizmos *gizmos;
- SpatialEditor();
- bool is_any_freelook_active() const;
- protected:
- void _notification(int p_what);
- //void _gui_input(InputEvent p_event);
- void _unhandled_key_input(Ref<InputEvent> p_event);
- static void _bind_methods();
- public:
- static SpatialEditor *get_singleton() { return singleton; }
- void snap_cursor_to_plane(const Plane &p_plane);
- Vector3 snap_point(Vector3 p_target, Vector3 p_start = Vector3(0, 0, 0)) const;
- float get_znear() const { return settings_znear->get_value(); }
- float get_zfar() const { return settings_zfar->get_value(); }
- float get_fov() const { return settings_fov->get_value(); }
- Transform get_gizmo_transform() const { return gizmo.transform; }
- bool is_gizmo_visible() const { return gizmo.visible; }
- ToolMode get_tool_mode() const { return tool_mode; }
- bool is_snap_enabled() const { return snap_enabled; }
- float get_translate_snap() const { return snap_translate->get_text().to_double(); }
- float get_rotate_snap() const { return snap_rotate->get_text().to_double(); }
- float get_scale_snap() const { return snap_scale->get_text().to_double(); }
- bool are_local_coords_enabled() const { return transform_menu->get_popup()->is_item_checked(transform_menu->get_popup()->get_item_index(SpatialEditor::MENU_TRANSFORM_LOCAL_COORDS)); }
- Ref<ArrayMesh> get_move_gizmo(int idx) const { return move_gizmo[idx]; }
- Ref<ArrayMesh> get_move_plane_gizmo(int idx) const { return move_plane_gizmo[idx]; }
- Ref<ArrayMesh> get_rotate_gizmo(int idx) const { return rotate_gizmo[idx]; }
- Ref<ArrayMesh> get_scale_gizmo(int idx) const { return scale_gizmo[idx]; }
- void update_transform_gizmo();
- void select_gizmo_highlight_axis(int p_axis);
- void set_custom_camera(Node *p_camera) { custom_camera = p_camera; }
- void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; }
- Dictionary get_state() const;
- void set_state(const Dictionary &p_state);
- Ref<Environment> get_viewport_environment() { return viewport_environment; }
- UndoRedo *get_undo_redo() { return undo_redo; }
- void add_control_to_menu_panel(Control *p_control);
- VSplitContainer *get_shader_split();
- HSplitContainer *get_palette_split();
- Spatial *get_selected() { return selected; }
- int get_over_gizmo_handle() const { return over_gizmo_handle; }
- void set_over_gizmo_handle(int idx) { over_gizmo_handle = idx; }
- void set_can_preview(Camera *p_preview);
- SpatialEditorViewport *get_editor_viewport(int p_idx) {
- ERR_FAIL_INDEX_V(p_idx, 4, NULL);
- return viewports[p_idx];
- }
- Camera *get_camera() { return NULL; }
- void edit(Spatial *p_spatial);
- void clear();
- SpatialEditor(EditorNode *p_editor);
- ~SpatialEditor();
- };
- class SpatialEditorPlugin : public EditorPlugin {
- GDCLASS(SpatialEditorPlugin, EditorPlugin);
- SpatialEditor *spatial_editor;
- EditorNode *editor;
- protected:
- static void _bind_methods();
- public:
- void snap_cursor_to_plane(const Plane &p_plane);
- SpatialEditor *get_spatial_editor() { return spatial_editor; }
- virtual String get_name() const { return "3D"; }
- bool has_main_screen() const { return true; }
- virtual void make_visible(bool p_visible);
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual Dictionary get_state() const;
- virtual void set_state(const Dictionary &p_state);
- virtual void clear() { spatial_editor->clear(); }
- SpatialEditorPlugin(EditorNode *p_node);
- ~SpatialEditorPlugin();
- };
- #endif
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