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- /*************************************************************************/
- /* script_text_editor.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef SCRIPT_TEXT_EDITOR_H
- #define SCRIPT_TEXT_EDITOR_H
- #include "scene/gui/color_picker.h"
- #include "script_editor_plugin.h"
- class ScriptTextEditor : public ScriptEditorBase {
- GDCLASS(ScriptTextEditor, ScriptEditorBase);
- CodeTextEditor *code_editor;
- Ref<Script> script;
- Vector<String> functions;
- HBoxContainer *edit_hb;
- MenuButton *edit_menu;
- MenuButton *search_menu;
- PopupMenu *context_menu;
- GotoLineDialog *goto_line_dialog;
- ScriptEditorQuickOpen *quick_open;
- PopupPanel *color_panel;
- ColorPicker *color_picker;
- int color_line;
- String color_args;
- struct ColorsCache {
- Color symbol_color;
- Color keyword_color;
- Color basetype_color;
- Color type_color;
- Color comment_color;
- Color string_color;
- } colors_cache;
- bool theme_loaded;
- enum {
- EDIT_UNDO,
- EDIT_REDO,
- EDIT_CUT,
- EDIT_COPY,
- EDIT_PASTE,
- EDIT_SELECT_ALL,
- EDIT_COMPLETE,
- EDIT_AUTO_INDENT,
- EDIT_TRIM_TRAILING_WHITESAPCE,
- EDIT_CONVERT_INDENT_TO_SPACES,
- EDIT_CONVERT_INDENT_TO_TABS,
- EDIT_TOGGLE_COMMENT,
- EDIT_MOVE_LINE_UP,
- EDIT_MOVE_LINE_DOWN,
- EDIT_INDENT_RIGHT,
- EDIT_INDENT_LEFT,
- EDIT_DELETE_LINE,
- EDIT_CLONE_DOWN,
- EDIT_PICK_COLOR,
- EDIT_TO_UPPERCASE,
- EDIT_TO_LOWERCASE,
- EDIT_CAPITALIZE,
- SEARCH_FIND,
- SEARCH_FIND_NEXT,
- SEARCH_FIND_PREV,
- SEARCH_REPLACE,
- SEARCH_LOCATE_FUNCTION,
- SEARCH_GOTO_LINE,
- DEBUG_TOGGLE_BREAKPOINT,
- DEBUG_REMOVE_ALL_BREAKPOINTS,
- DEBUG_GOTO_NEXT_BREAKPOINT,
- DEBUG_GOTO_PREV_BREAKPOINT,
- HELP_CONTEXTUAL,
- };
- protected:
- static void _code_complete_scripts(void *p_ud, const String &p_code, List<String> *r_options, bool &r_force);
- void _breakpoint_toggled(int p_row);
- //no longer virtual
- void _validate_script();
- void _code_complete_script(const String &p_code, List<String> *r_options, bool &r_force);
- void _load_theme_settings();
- void _set_theme_for_script();
- void _notification(int p_what);
- static void _bind_methods();
- void _edit_option(int p_op);
- void _make_context_menu(bool p_selection, bool p_color);
- void _text_edit_gui_input(const Ref<InputEvent> &ev);
- void _color_changed(const Color &p_color);
- void _goto_line(int p_line) { goto_line(p_line); }
- void _lookup_symbol(const String &p_symbol, int p_row, int p_column);
- enum CaseStyle {
- UPPER,
- LOWER,
- CAPITALIZE,
- };
- void _convert_case(CaseStyle p_case);
- Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
- bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
- void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
- public:
- virtual void apply_code();
- virtual Ref<Script> get_edited_script() const;
- virtual Vector<String> get_functions();
- virtual void set_edited_script(const Ref<Script> &p_script);
- virtual void reload_text();
- virtual String get_name();
- virtual Ref<Texture> get_icon();
- virtual bool is_unsaved();
- virtual Variant get_edit_state();
- virtual void set_edit_state(const Variant &p_state);
- virtual void ensure_focus();
- virtual void trim_trailing_whitespace();
- virtual void convert_indent_to_spaces();
- virtual void convert_indent_to_tabs();
- virtual void tag_saved_version();
- virtual void goto_line(int p_line, bool p_with_error = false);
- virtual void reload(bool p_soft);
- virtual void get_breakpoints(List<int> *p_breakpoints);
- virtual void add_callback(const String &p_function, PoolStringArray p_args);
- virtual void update_settings();
- virtual bool show_members_overview();
- virtual void set_tooltip_request_func(String p_method, Object *p_obj);
- virtual void set_debugger_active(bool p_active);
- Control *get_edit_menu();
- virtual void clear_edit_menu();
- static void register_editor();
- ScriptTextEditor();
- };
- #endif // SCRIPT_TEXT_EDITOR_H
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